2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 189 bigtiddies 8 5 1.6 Un-ranked 40
#2 105 Jordxn 3 0 3 Un-ranked 8
#3 91 DOGO195 4 2 2 Un-ranked 1
#4 46 Bot - 3 2 2 1 N/A 0
#5 25 Bot - 4 2 3 0.6 N/A 0
#6 15 Bot - 1 1 3 0.3 N/A 0
#7 11 Bot - 2 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #532825 (10-01-2021 @ 03:42pm)

Round #1 Recap Round length: 0:07 / Team Red Scored

bigtiddies Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 4.8 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
DOGO195 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 182.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 144.5 ft.
Jordxn Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 1 Swabs 0 Ran 95.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.48
Jordxn Got a kill @ 0.48
Bot - 1 Took a bounce @ 1.62
Bot - 3 Bounced a player @ 1.62
Bot - 1 Was eliminated @ 1.63
Bot - 3 Got a kill @ 1.63
Bot - 1 Got bonus balled @ 1.77
Bot - 3 Hit a bonus ball @ 1.77
Jordxn Chopped a ball @ 5.61
DOGO195 Got a kill @ 7.16
Bot - 4 Was eliminated @ 7.16
Round Ended @ 7.59

Round #2 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 174.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 128.5 ft.
DOGO195 Got 2 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 249.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 151.8 ft.
Jordxn Got 1 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 97.4 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.51
Bot - 3 Was eliminated @ 1.51
Bot - 2 Hit a bonus ball @ 1.58
Bot - 3 Got bonus balled @ 1.58
Bot - 2 Was eliminated @ 2.36
DOGO195 Got a kill @ 2.36
Bot - 2 Got bonus balled @ 2.53
DOGO195 Hit a bonus ball @ 2.53
DOGO195 Chopped a ball @ 3.71
DOGO195 Got a kill @ 5.65
Bot - 4 Was eliminated @ 5.65
DOGO195 Was eliminated @ 9.13
Bot - 1 Got a kill @ 9.13
Bot - 1 Was eliminated @ 11.13
Jordxn Got a kill @ 11.13
Round Ended @ 11.56

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 127.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 143 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.
DOGO195 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 209.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 146.5 ft.
Jordxn Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 43 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 4.23
Bot - 4 Got a kill @ 4.23
Bot - 3 Got a kill @ 4.30
Bot - 4 Was eliminated @ 4.30
Bot - 3 Got the trade @ 4.30
Bot - 4 Traded out @ 4.30
Bot - 2 Was eliminated @ 4.57
DOGO195 Got a kill @ 4.57
Bot - 1 Was eliminated @ 5.54
Jordxn Got a kill @ 5.54
Round Ended @ 5.97

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback