2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 3 5 0 5 N/A 0
#2 91 Bot - 5 1 0 1 N/A 0
#3 83 Bot - 1 3 1 3 N/A 0
#4 10 Bot - 2 1 2 0.5 N/A 0
#5 0 Mattyice 0 4 0 Un-ranked 1
#6 0 Bot - 4 0 3 0 N/A 0
Campaign

2D Paintball Match Log #534026 (10-07-2021 @ 02:50pm)

Round #1 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 1 Ran 174.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Mattyice Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 1 Ran 169.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 173.1 ft.

Round #1 Event log

Bot - 3 Got a kill @ 2.24
Bot - 4 Was eliminated @ 2.24
Bot - 1 Chopped a ball @ 3.31
Bot - 2 Was eliminated @ 3.35
Bot - 3 Got a kill @ 3.35
Mattyice Swabbed @ 4.07
Bot - 1 Swabbed @ 9.82
Bot - 3 Got a kill @ 19.19
Mattyice Was eliminated @ 19.19
Bot - 3 Hit a bonus ball @ 19.59
Mattyice Got bonus balled @ 19.59
Round Ended @ 19.63

Round #2 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 172.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 176.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 178.7 ft.
Mattyice Got 0 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 146.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 1 Swabs 0 Ran 179.2 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 2.14
Bot - 1 Got a kill @ 2.71
Bot - 4 Was eliminated @ 2.71
Bot - 1 Hit a bonus ball @ 2.85
Bot - 4 Got bonus balled @ 2.85
Bot - 5 Chopped a ball @ 12.06
Mattyice Was eliminated @ 13.43
Bot - 5 Got a kill @ 13.43
Mattyice Got bonus balled @ 13.77
Bot - 5 Hit a bonus ball @ 13.77
Bot - 1 Got a kill @ 15.50
Bot - 2 Was eliminated @ 15.50
Round Ended @ 15.93

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 163.4 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 200.9 ft.
Mattyice Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 236.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 132.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 215.8 ft.

Round #3 Event log

Bot - 1 Got a kill @ 2.45
Bot - 4 Was eliminated @ 2.45
Bot - 1 Hit a bonus ball @ 2.60
Bot - 4 Got bonus balled @ 2.60
Bot - 1 Hit a bonus ball @ 2.72
Bot - 4 Got bonus balled @ 2.72
Bot - 1 Was eliminated @ 4.66
Bot - 2 Got a kill @ 4.66
Bot - 3 Got a kill @ 10.56
Mattyice Was eliminated @ 10.56
Mattyice Took over bot @ 13.69
Bot - 3 Got a kill @ 24.49
Mattyice Was eliminated @ 24.49
Round Ended @ 24.93

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback