2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 109 Bot - 4 3 0 3 N/A 0
#2 102 shrimpy 5 1 5 Un-ranked 5
#3 60 Bot - 2 1 1 1 N/A 0
#4 15 Bot - 3 1 3 0.3 N/A 0
#5 10 Bot - 1 1 3 0.3 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #534883 (10-12-2021 @ 07:15pm)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 156.3 ft.
shrimpy Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 95.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.

Round #1 Event log

shrimpy Got a kill @ 1.89
Bot - 3 Was eliminated @ 1.89
Bot - 4 Got a kill @ 4.85
Bot - 5 Was eliminated @ 4.85
Bot - 4 Hit a bonus ball @ 5.15
Bot - 5 Got bonus balled @ 5.15
Bot - 1 Chopped a ball @ 11.65
Bot - 1 Was eliminated @ 13.51
shrimpy Got a kill @ 13.51
Bot - 1 Got bonus balled @ 13.83
shrimpy Hit a bonus ball @ 13.83
Round Ended @ 13.89

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 160.5 ft.
shrimpy Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 169.2 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 3.76
Bot - 4 Got a kill @ 3.76
Bot - 1 Got bonus balled @ 3.91
Bot - 4 Hit a bonus ball @ 3.91
Bot - 1 Got bonus balled @ 4.03
Bot - 4 Hit a bonus ball @ 4.03
Bot - 5 Was eliminated @ 7.78
Bot - 4 Got a kill @ 7.78
Bot - 5 Got bonus balled @ 7.90
Bot - 4 Hit a bonus ball @ 7.90
Bot - 3 Was eliminated @ 15.43
shrimpy Got a kill @ 15.43
Bot - 3 Got a kill @ 15.81
shrimpy Was eliminated @ 15.81
Bot - 3 Got the trade @ 15.81
shrimpy Traded out @ 15.81
Round Ended @ 15.86

Round #3 Recap Round length: 0:34 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 180.5 ft.
shrimpy Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 104.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.9 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 132 shots Reloads 0 Chops 0 Swabs 0 Ran 203.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 1 Swabs 0 Ran 233.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.7 ft.

Round #3 Event log

Bot - 2 Got a kill @ 1.61
Bot - 5 Was eliminated @ 1.61
Bot - 1 Got a kill @ 1.92
Bot - 2 Was eliminated @ 1.92
Bot - 1 Was eliminated @ 23.70
shrimpy Got a kill @ 23.70
Bot - 1 Got bonus balled @ 23.82
shrimpy Hit a bonus ball @ 23.82
Bot - 4 Chopped a ball @ 28.50
shrimpy Bounced a player @ 34.30
Bot - 3 Took a bounce @ 34.30
shrimpy Got a kill @ 34.47
Bot - 3 Was eliminated @ 34.47
Round Ended @ 34.90

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback