2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 104 Bot - 4 2 1 2 N/A 0
#2 103 lildickgang 6 4 1.5 Un-ranked 26
#3 80 Bot - 2 2 1 2 N/A 0
#4 71 Bot - 1 3 2 1.5 N/A 0
#5 25 Bot - 3 0 0 0 N/A 0
#6 24 Mrizv 2 4 0.5 Un-ranked 1
#7 10 Anon-2548 1 4 0.2 Un-ranked 1
#8 0 Mrizv 0 0 0 Un-ranked 1
Campaign

2D Paintball Match Log #537038 (10-22-2021 @ 09:52pm)

Round #1 Recap Round length: 0:28 / Team Blue Scored

Mrizv Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 3 Swabs 2 Ran 195.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 180.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 112 shots Reloads 0 Chops 0 Swabs 0 Ran 247.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 1 Swabs 1 Ran 87.9 ft.
lildickgang Got 1 kills Took 1 bounces Fired 165 shots Reloads 2 Chops 0 Swabs 0 Ran 79.6 ft.
Anon-2548 Got 1 kills Took 1 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 213.3 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 1.25
Bot - 4 Took over bot @ 1.72
Bot - 3 Bounced a player @ 1.84
lildickgang Took a bounce @ 1.84
Bot - 1 Swabbed @ 5.87
Bot - 4 Chopped a ball @ 7.59
Bot - 4 Swabbed @ 13.69
Bot - 1 Chopped a ball @ 15.07
lildickgang Reloaded @ 18.55
Bot - 1 Swabbed @ 20.29
Bot - 4 Was eliminated @ 22.64
Anon-2548 Got a kill @ 22.64
lildickgang Bounced a player @ 22.86
Anon-2548 Took a bounce @ 22.86
Anon-2548 Was eliminated @ 22.88
lildickgang Got a kill @ 22.88
Bot - 1 Got a kill @ 23.15
lildickgang Was eliminated @ 23.15
lildickgang Took over bot @ 24.53
lildickgang Reloaded @ 25.09
Bot - 1 Chopped a ball @ 26.68
Bot - 1 Got a kill @ 28.02
lildickgang Was eliminated @ 28.02
Round Ended @ 28.45

Round #2 Recap Round length: 0:16 / Team Red Scored

Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4.5 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 1 Ran 168.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 2 Swabs 1 Ran 184.8 ft.
lildickgang Got 2 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 2 Swabs 0 Ran 203 ft.
Anon-2548 Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 246.6 ft.
Mrizv Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 88.9 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.34
lildickgang Got a kill @ 1.34
Bot - 4 Chopped a ball @ 2.39
Bot - 2 Chopped a ball @ 4.55
Bot - 4 Chopped a ball @ 4.73
lildickgang Got a kill @ 6.25
Mrizv Was eliminated @ 6.25
lildickgang Bounced a player @ 7.42
Anon-2548 Took a bounce @ 7.42
lildickgang Chopped a ball @ 9.51
Bot - 2 Swabbed @ 9.69
Bot - 4 Swabbed @ 10.99
Anon-2548 Chopped a ball @ 12.98
lildickgang Chopped a ball @ 14.22
Bot - 4 Got a kill @ 15.68
Anon-2548 Was eliminated @ 15.68
Round Ended @ 16.11

Round #3 Recap Round length: 0:33 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 227.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 1 Swabs 0 Ran 221.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 227.5 ft.
lildickgang Got 2 kills Took 1 bounces Fired 224 shots Reloads 1 Chops 0 Swabs 0 Ran 127.1 ft.
Anon-2548 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 261.8 ft.
Mrizv Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 271.8 ft.

Round #3 Event log

Anon-2548 Was eliminated @ 21.35
lildickgang Got a kill @ 21.35
Anon-2548 Got bonus balled @ 21.45
lildickgang Hit a bonus ball @ 21.45
Anon-2548 Got bonus balled @ 21.47
Bot - 4 Hit a bonus ball @ 21.47
Bot - 2 Got a kill @ 22.10
Mrizv Was eliminated @ 22.10
lildickgang Reloaded @ 23.53
Mrizv Took over bot @ 24.32
Bot - 2 Chopped a ball @ 29.53
Bot - 2 Was eliminated @ 29.60
Mrizv Got a kill @ 29.60
lildickgang Took a bounce @ 33.21
Mrizv Bounced a player @ 33.21
lildickgang Was eliminated @ 33.31
Mrizv Got a kill @ 33.31
lildickgang Got a kill @ 33.34
Mrizv Was eliminated @ 33.34
lildickgang Got the trade @ 33.34
Mrizv Traded out @ 33.34
lildickgang Got bonus balled @ 33.52
Mrizv Hit a bonus ball @ 33.52
Round Ended @ 33.77

Round #4 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 155.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
lildickgang Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 151.4 ft.
Anon-2548 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 157.1 ft.
Mrizv Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 185.4 ft.

Round #4 Event log

Bot - 4 Got a kill @ 4.48
Anon-2548 Was eliminated @ 4.48
Mrizv Was eliminated @ 5.90
Bot - 2 Got a kill @ 5.90
Bot - 1 Was eliminated @ 7.22
lildickgang Got a kill @ 7.22
Bot - 1 Got a kill @ 7.44
Bot - 1 Got the trade @ 7.44
lildickgang Was eliminated @ 7.44
lildickgang Traded out @ 7.44
Bot - 1 Got bonus balled @ 7.47
lildickgang Hit a bonus ball @ 7.47
Round Ended @ 7.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback