2D Paintball
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D5 - Rookie 3v3

Fun in the Sun by boo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 126 Farhan 5 0 5 Un-ranked 3
#2 85 Bot - 4 1 0 1 N/A 0
#3 83 Bot - 2 3 1 3 N/A 0
#4 10 Bot - 5 1 3 0.3 N/A 0
#5 0 Bot - 1 0 3 0 N/A 0
#6 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #538841 (10-31-2021 @ 02:29pm)

Round #1 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 1 Ran 138.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 197 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 195.9 ft.
Farhan Got 2 kills Took 0 bounces Fired 114 shots Reloads 1 Chops 0 Swabs 1 Ran 149.6 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.84
Bot - 2 Got a kill @ 1.84
Bot - 1 Got bonus balled @ 2.09
Bot - 2 Hit a bonus ball @ 2.09
Bot - 3 Chopped a ball @ 3.63
Bot - 2 Was eliminated @ 6.26
Bot - 5 Got a kill @ 6.26
Bot - 3 Swabbed @ 12.69
Bot - 3 Was eliminated @ 13.09
Farhan Got a kill @ 13.09
Farhan Swabbed @ 14.55
Farhan Reloaded @ 15.57
Bot - 5 Was eliminated @ 21.66
Farhan Got a kill @ 21.66
Round Ended @ 22.08

Round #2 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 193.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 176.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 1 Swabs 1 Ran 181.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 160 ft.
Farhan Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 1 Ran 67.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 2.54
Farhan Got a kill @ 2.54
Bot - 3 Chopped a ball @ 3.27
Bot - 2 Got a kill @ 5.26
Bot - 5 Was eliminated @ 5.26
Bot - 2 Hit a bonus ball @ 5.35
Bot - 5 Got bonus balled @ 5.35
Farhan Swabbed @ 6.26
Bot - 4 Chopped a ball @ 7.12
Bot - 3 Swabbed @ 9.55
Bot - 4 Swabbed @ 12.49
Bot - 3 Was eliminated @ 15.73
Farhan Got a kill @ 15.73
Bot - 3 Got bonus balled @ 15.81
Farhan Hit a bonus ball @ 15.81
Round Ended @ 15.99

Round #3 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 112 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 116.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 118.3 ft.
Farhan Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 65.1 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 1.39
Bot - 4 Got a kill @ 1.39
Bot - 1 Was eliminated @ 1.49
Bot - 2 Got a kill @ 1.49
Bot - 1 Got bonus balled @ 1.59
Bot - 2 Hit a bonus ball @ 1.59
Bot - 5 Took a bounce @ 3.43
Farhan Bounced a player @ 3.43
Bot - 5 Was eliminated @ 3.45
Farhan Got a kill @ 3.45
Round Ended @ 3.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback