2D Paintball
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D5 - Rookie 3v3

DMG Field by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 1 5 1 5 N/A 0
#2 76 Yug 5 4 1.2 Un-ranked 3
#3 68 igherkin 3 0 3 Un-ranked 14
#4 37 Bot - 3 1 2 0.5 N/A 0
#5 26 Bot - 4 2 4 0.5 N/A 0
#6 16 Bot - 2 1 4 0.2 N/A 0
#7 9 Bot - 5 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #544173 (11-22-2021 @ 05:44pm)

Round #1 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
igherkin Got 3 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 1 Swabs 1 Ran 295.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 127.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 119.9 ft.
Yug Got 0 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 1 Ran 107.5 ft.

Round #1 Event log

Yug Chopped a ball @ 1.87
Bot - 1 Got a kill @ 1.98
Bot - 2 Was eliminated @ 1.98
Bot - 1 Hit a bonus ball @ 2.13
Bot - 2 Got bonus balled @ 2.13
Bot - 4 Was eliminated @ 2.61
Bot - 1 Got a kill @ 2.61
Bot - 4 Got bonus balled @ 2.68
Bot - 3 Hit a bonus ball @ 2.68
Bot - 1 Hit a bonus ball @ 2.77
Bot - 4 Got bonus balled @ 2.77
Yug Swabbed @ 4.90
igherkin Got a kill @ 6.08
Yug Was eliminated @ 6.08
igherkin Hit a bonus ball @ 6.23
Yug Got bonus balled @ 6.23
igherkin Got a kill @ 6.86
Bot - 1 Was eliminated @ 6.86
igherkin Hit a bonus ball @ 6.96
Bot - 1 Got bonus balled @ 6.96
Yug Took over bot @ 8.43
igherkin Chopped a ball @ 16.22
igherkin Swabbed @ 17.14
igherkin Got a kill @ 47.31
Yug Was eliminated @ 47.31
igherkin Hit a bonus ball @ 47.39
Yug Got bonus balled @ 47.39
Round Ended @ 47.58

Round #2 Recap Round length: 0:36 / Team Red Scored

igherkin Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 2 Swabs 1 Ran 234.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 117.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 140.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Yug Got 2 kills Took 0 bounces Fired 228 shots Reloads 1 Chops 0 Swabs 0 Ran 135 ft.

Round #2 Event log

Bot - 5 Took over bot @ 0.46
Bot - 2 Was eliminated @ 1.12
Bot - 3 Got a kill @ 1.12
Bot - 2 Got bonus balled @ 1.24
Bot - 3 Hit a bonus ball @ 1.24
Bot - 1 Chopped a ball @ 2.78
Bot - 1 Chopped a ball @ 7.79
Yug Got a kill @ 8.45
Bot - 4 Was eliminated @ 8.45
Yug Hit a bonus ball @ 8.56
Bot - 4 Got bonus balled @ 8.56
Bot - 1 Swabbed @ 12.95
Bot - 3 Was eliminated @ 18.51
Bot - 5 Got a kill @ 18.51
Bot - 3 Got bonus balled @ 18.64
Bot - 5 Hit a bonus ball @ 18.64
Yug Reloaded @ 29.56
Bot - 5 Was eliminated @ 36.60
Yug Got a kill @ 36.60
Bot - 5 Got bonus balled @ 36.72
Yug Hit a bonus ball @ 36.72
Round Ended @ 36.88

Round #3 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 110 shots Reloads 0 Chops 0 Swabs 0 Ran 191.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 0 Ran 147.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 2 Swabs 1 Ran 155.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 1 Swabs 0 Ran 150 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
Yug Got 1 kills Took 0 bounces Fired 147 shots Reloads 0 Chops 0 Swabs 0 Ran 180 ft.

Round #3 Event log

Bot - 3 Chopped a ball @ 4.52
Bot - 3 Swabbed @ 10.45
Bot - 2 Was eliminated @ 13.03
Yug Got a kill @ 13.03
Bot - 2 Chopped a ball @ 13.12
Bot - 2 Got bonus balled @ 13.15
Yug Hit a bonus ball @ 13.15
Bot - 1 Got a kill @ 13.42
Bot - 5 Was eliminated @ 13.42
Bot - 4 Chopped a ball @ 16.12
Bot - 3 Chopped a ball @ 18.53
Bot - 4 Got a kill @ 19.80
Yug Was eliminated @ 19.80
Bot - 1 Got a kill @ 20.06
Bot - 4 Was eliminated @ 20.06
Round Ended @ 20.49

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 142.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 157 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 135.4 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 129.9 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 130.2 ft.
Yug Got 2 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.

Round #4 Event log

Yug Got a kill @ 2.09
Bot - 5 Was eliminated @ 2.09
Bot - 1 Got a kill @ 4.19
Bot - 4 Was eliminated @ 4.19
Bot - 1 Hit a bonus ball @ 4.22
Bot - 4 Got bonus balled @ 4.22
Bot - 4 Got a kill @ 4.44
Bot - 3 Was eliminated @ 4.44
Bot - 3 Got bonus balled @ 4.54
Bot - 4 Hit a bonus ball @ 4.54
Bot - 2 Bounced a player @ 8.12
Bot - 1 Took a bounce @ 8.12
Bot - 2 Got a kill @ 14.72
Yug Was eliminated @ 14.72
Bot - 2 Hit a bonus ball @ 14.83
Yug Got bonus balled @ 14.83
Bot - 2 Traded out @ 15.12
Bot - 2 Was eliminated @ 15.12
Yug Got the trade @ 15.12
Yug Got a kill @ 15.12
Round Ended @ 15.54

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback