2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 4 4 1 4 N/A 0
#2 107 Bot - 2 2 0 2 N/A 0
#3 96 Bot - 1 3 1 3 N/A 0
#4 11 Bot - 3 1 0 1 N/A 0
#5 9 2027675 1 4 0.2 Un-ranked 1
#6 0 jgm4ssystem 0 5 0 Un-ranked 1
Campaign

2D Paintball Match Log #553962 (01-12-2022 @ 01:27pm)

Round #1 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 134.2 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 218.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 227.2 ft.
jgm4ssystem Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 125.5 ft.
2027675 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 136.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 7.85
Bot - 3 Got a kill @ 7.85
Bot - 1 Got bonus balled @ 7.93
Bot - 3 Hit a bonus ball @ 7.93
2027675 Chopped a ball @ 8.89
Bot - 2 Got a kill @ 11.30
2027675 Was eliminated @ 11.30
2027675 Took over bot @ 14.31
Bot - 4 Got a kill @ 18.40
jgm4ssystem Was eliminated @ 18.40
Bot - 4 Got a kill @ 30.05
2027675 Was eliminated @ 30.05
Round Ended @ 30.47

Round #2 Recap Round length: 0:23 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 174 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 188.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 150.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 206.7 ft.
jgm4ssystem Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 157.8 ft.
2027675 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 103.8 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.30
jgm4ssystem Was eliminated @ 6.30
Bot - 1 Hit a bonus ball @ 6.43
jgm4ssystem Got bonus balled @ 6.43
jgm4ssystem Took over bot @ 8.92
Bot - 4 Got a kill @ 11.85
2027675 Was eliminated @ 11.85
Bot - 2 Got a kill @ 23.42
jgm4ssystem Was eliminated @ 23.42
Bot - 2 Hit a bonus ball @ 23.53
jgm4ssystem Got bonus balled @ 23.53
Bot - 2 Hit a bonus ball @ 23.64
jgm4ssystem Got bonus balled @ 23.64
Round Ended @ 23.68

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 182.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 133.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 154.3 ft.
jgm4ssystem Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 203 ft.
2027675 Got 1 kills Took 1 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 94.5 ft.

Round #3 Event log

jgm4ssystem Was eliminated @ 3.99
Bot - 4 Got a kill @ 3.99
jgm4ssystem Took over bot @ 6.59
Bot - 1 Got a kill @ 9.75
jgm4ssystem Was eliminated @ 9.75
Bot - 4 Bounced a player @ 11.14
2027675 Took a bounce @ 11.14
Bot - 4 Was eliminated @ 11.36
2027675 Got a kill @ 11.36
Bot - 4 Got bonus balled @ 11.48
2027675 Hit a bonus ball @ 11.48
Bot - 1 Got a kill @ 14.13
2027675 Was eliminated @ 14.13
Round Ended @ 14.56

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback