2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 179 Buckethead 10 3 3.3 Un-ranked 150
#2 56 Crispy16 4 7 0.5 Un-ranked 5
#3 40 deeznuts69 1 3 0.3 Un-ranked 2
#4 37 Bot - 1 3 2 1.5 N/A 0
#5 35 Bot - 2 1 2 0.5 N/A 0
#6 15 Bot - 3 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #558358 (02-03-2022 @ 03:52pm)

Round #1 Recap Round length: 0:18 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 94.7 ft.
Buckethead Got 3 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 62.4 ft.
Crispy16 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 92.1 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 0.82
Buckethead Got a kill @ 0.82
Bot - 1 Was eliminated @ 1.84
Buckethead Got a kill @ 1.84
deeznuts69 Was eliminated @ 2.87
Crispy16 Got a kill @ 2.87
deeznuts69 Got bonus balled @ 2.92
Crispy16 Hit a bonus ball @ 2.92
Buckethead Got a kill @ 18.21
Crispy16 Was eliminated @ 18.21
Buckethead Was eliminated @ 18.34
Crispy16 Got a kill @ 18.34
Buckethead Traded out @ 18.34
Crispy16 Got the trade @ 18.34
Round Ended @ 18.63

Round #2 Recap Round length: 0:50 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 1 Swabs 1 Ran 260.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 113.7 ft.
Buckethead Got 3 kills Took 1 bounces Fired 254 shots Reloads 1 Chops 2 Swabs 0 Ran 136.9 ft.
Crispy16 Got 2 kills Took 0 bounces Fired 100 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.

Round #2 Event log

Bot - 1 Chopped a ball @ 5.85
Bot - 3 Was eliminated @ 6.19
Buckethead Got a kill @ 6.19
Bot - 3 Got the trade @ 6.42
Bot - 3 Got a kill @ 6.42
Buckethead Traded out @ 6.42
Buckethead Was eliminated @ 6.42
Bot - 3 Got bonus balled @ 6.46
Buckethead Hit a bonus ball @ 6.46
Crispy16 Got a kill @ 7.29
deeznuts69 Was eliminated @ 7.29
Buckethead Took over bot @ 7.72
Bot - 1 Swabbed @ 10.57
Buckethead Reloaded @ 20.95
Buckethead Chopped a ball @ 33.50
Buckethead Chopped a ball @ 45.66
Buckethead Got a kill @ 47.19
Crispy16 Was eliminated @ 47.19
Crispy16 Took over bot @ 48.93
Buckethead Got a kill @ 50.20
Crispy16 Was eliminated @ 50.20
Crispy16 Bounced a player @ 50.43
Buckethead Took a bounce @ 50.43
Buckethead Was eliminated @ 50.45
Crispy16 Got a kill @ 50.45
Buckethead Traded out @ 50.45
Crispy16 Got the trade @ 50.45
Buckethead Got bonus balled @ 50.51
Crispy16 Hit a bonus ball @ 50.51
Round Ended @ 50.62

Round #3 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 146.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 127.2 ft.
deeznuts69 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 92.2 ft.
Buckethead Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 12.3 ft.
Crispy16 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 101.2 ft.

Round #3 Event log

Crispy16 Was eliminated @ 0.93
Buckethead Got a kill @ 0.93
Bot - 1 Was eliminated @ 1.46
Bot - 2 Got a kill @ 1.46
Bot - 1 Got the trade @ 1.50
Bot - 1 Got a kill @ 1.50
Bot - 2 Was eliminated @ 1.50
Bot - 2 Traded out @ 1.50
Bot - 1 Hit a bonus ball @ 1.67
Bot - 2 Got bonus balled @ 1.67
Crispy16 Took over bot @ 2.64
deeznuts69 Got a kill @ 3.83
Crispy16 Was eliminated @ 3.83
Round Ended @ 4.28

Round #4 Recap Round length: 0:55 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 0 Swabs 0 Ran 222.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 2 Swabs 1 Ran 176.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 128 ft.
deeznuts69 Got 0 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 0 Ran 130.9 ft.
Buckethead Got 3 kills Took 0 bounces Fired 249 shots Reloads 2 Chops 4 Swabs 3 Ran 223.3 ft.
Crispy16 Got 0 kills Took 0 bounces Fired 159 shots Reloads 1 Chops 0 Swabs 0 Ran 192 ft.

Round #4 Event log

Buckethead Got a kill @ 1.76
Bot - 3 Was eliminated @ 1.76
Buckethead Chopped a ball @ 3.50
Bot - 2 Chopped a ball @ 4.62
Buckethead Swabbed @ 4.74
Buckethead Chopped a ball @ 8.28
Buckethead Swabbed @ 9.08
Bot - 2 Chopped a ball @ 9.23
Bot - 1 Got a kill @ 9.58
deeznuts69 Was eliminated @ 9.58
deeznuts69 Chopped a ball @ 9.59
Bot - 2 Swabbed @ 17.21
Bot - 2 Was eliminated @ 17.40
Bot - 1 Got a kill @ 17.40
Bot - 2 Got bonus balled @ 17.51
Bot - 1 Hit a bonus ball @ 17.51
Buckethead Reloaded @ 17.54
Crispy16 Was eliminated @ 32.44
Buckethead Got a kill @ 32.44
Crispy16 Took over bot @ 34.27
Crispy16 Reloaded @ 39.44
Buckethead Reloaded @ 43.73
Buckethead Chopped a ball @ 51.68
Buckethead Chopped a ball @ 52.90
Buckethead Swabbed @ 52.99
Buckethead Got a kill @ 55.32
Crispy16 Was eliminated @ 55.32
Round Ended @ 55.75

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback