2D Paintball
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3v3 Team Deathmatch

3v3 Alpha Map v2 by Jer
22 - 27
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 Bot - 5 12 9 1.3 N/A 0
#2 111 Bot - 1 8 7 1.1 N/A 0
#3 108 waynennnas 9 7 1.2 Un-ranked 9
#4 100 Bot - 2 10 14 0.7 N/A 0
#5 77 Bot - 3 6 6 1 N/A 0
#6 46 Bot - 4 3 5 0.6 N/A 0
Campaign

2D Paintball Match Log #558821 (02-05-2022 @ 02:14pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 13.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 100 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 81.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 44.2 ft.
waynennnas Got 2 kills Took 0 bounces Fired 258 shots Reloads 1 Chops 1 Swabs 1 Ran 65.2 ft.

Round #1 Event log

waynennnas Got a kill @ 159.20
Bot - 3 Got a kill @ 165.17
waynennnas Got a kill @ 169.49
Bot - 4 Bounced a player @ 177.85
waynennnas Chopped a ball @ 179.22
waynennnas Reloaded @ 179.30
waynennnas Swabbed @ 181.39
Bot - 1 Got a kill @ 186.24
Bot - 1 Hit a bonus ball @ 186.36
Round Ended @ 190.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback