2D Paintball
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D5 - Rookie 3v3

Smart Parts Paintball World Championship 2006 by Player1
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 GG_GG1 3 0 3 Un-ranked 5
#2 55 yungin 3 2 1.5 Un-ranked 3
#3 50 Anon-4854 0 1 0 Un-ranked 1
#4 46 Bot - 1 3 3 1 N/A 0
#5 0 Anon-5663 0 0 0 Un-ranked 1
#6 0 Bot - 2 0 3 0 N/A 0
Campaign

2D Paintball Match Log #561286 (02-16-2022 @ 10:11am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Anon-5663 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
yungin Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 1 Swabs 0 Ran 157.5 ft.
GG_GG1 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 114.9 ft.
Anon-4854 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 3 Ran 133.8 ft.

Round #1 Event log

Anon-4854 Swabbed @ 0.74
Anon-4854 Swabbed @ 3.53
Bot - 2 Chopped a ball @ 3.68
Bot - 1 Was eliminated @ 6.03
yungin Got a kill @ 6.03
yungin Was eliminated @ 6.29
Bot - 1 Got a kill @ 6.29
yungin Traded out @ 6.29
Bot - 1 Got the trade @ 6.29
Anon-4854 Swabbed @ 11.32
Bot - 2 Was eliminated @ 13.06
GG_GG1 Got a kill @ 13.06
GG_GG1 Hit a bonus ball @ 13.21
Bot - 2 Got bonus balled @ 13.21
GG_GG1 Hit a bonus ball @ 13.27
Bot - 2 Got bonus balled @ 13.27
Round Ended @ 13.32

Round #2 Recap Round length: 0:13 / Team Red Scored

yungin Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 2 Swabs 0 Ran 228.9 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 167.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 142.3 ft.
GG_GG1 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 132.8 ft.
Anon-4854 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 3 Ran 180 ft.

Round #2 Event log

Anon-4854 Swabbed @ 0.10
Anon-4854 Swabbed @ 1.57
yungin Chopped a ball @ 3.57
yungin Got a kill @ 5.78
Bot - 2 Was eliminated @ 5.78
yungin Chopped a ball @ 6.41
Anon-4854 Swabbed @ 6.48
GG_GG1 Chopped a ball @ 7.12
yungin Was eliminated @ 8.67
Bot - 1 Got a kill @ 8.67
yungin Got bonus balled @ 8.79
Bot - 1 Hit a bonus ball @ 8.79
GG_GG1 Got a kill @ 13.62
Bot - 1 Was eliminated @ 13.62
GG_GG1 Hit a bonus ball @ 13.67
Bot - 1 Got bonus balled @ 13.67
Round Ended @ 13.87

Round #3 Recap Round length: 0:19 / Team Red Scored

yungin Got 1 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 297.4 ft.
Bot - 1 Got 1 kills Took 2 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 190.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 168.8 ft.
GG_GG1 Got 1 kills Took 0 bounces Fired 96 shots Reloads 0 Chops 0 Swabs 0 Ran 221.2 ft.
Anon-4854 Got 0 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 202.9 ft.

Round #3 Event log

Bot - 1 Got a kill @ 9.63
Anon-4854 Was eliminated @ 9.63
Bot - 1 Took a bounce @ 10.97
GG_GG1 Bounced a player @ 10.97
yungin Got a kill @ 15.12
Bot - 2 Was eliminated @ 15.12
Bot - 1 Took a bounce @ 18.67
GG_GG1 Bounced a player @ 18.67
Bot - 1 Was eliminated @ 18.84
GG_GG1 Got a kill @ 18.84
Round Ended @ 19.26

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback