2D Paintball
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1v1 - King of the Hill

Derp by jbedford
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 76 Bot - 2 2 0 2 N/A 0
#2 15 yungin 0 2 0 Un-ranked 4
#3 0 Bot - 1 0 0 0 N/A 0
Campaign

2D Paintball Match Log #561547 (02-17-2022 @ 10:26am)

Round #1 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 3.3 ft.
yungin Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 223.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 126 shots Reloads 0 Chops 0 Swabs 0 Ran 206.2 ft.

Round #1 Event log

yungin Was eliminated @ 25.39
Bot - 2 Got a kill @ 25.39
yungin Got bonus balled @ 25.49
Bot - 2 Hit a bonus ball @ 25.49
Round Ended @ 25.65

Round #2 Recap Round length: 0:10 / Team Blue Scored

yungin Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 245.5 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.

Round #2 Event log

yungin Was eliminated @ 10.41
Bot - 2 Got a kill @ 10.41
Round Ended @ 10.84

Round #3 Recap Round length: 1:00 / Team Blue Scored

yungin Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 0 Ran 94.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 226.6 ft.

Round #3 Event log

yungin Chopped a ball @ 55.25
Round Ended @ 60.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback