2D Paintball
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1v1 - King of the Hill

1v1 Tall by Adon103
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 77 Cee57 3 1 3 Un-ranked 4
#2 16 Bot - 1 1 3 0.3 N/A 0
Campaign

2D Paintball Match Log #562267 (02-20-2022 @ 10:14pm)

Round #1 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
Cee57 Got 1 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 54.3 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 8.57
Cee57 Got a kill @ 8.57
Round Ended @ 8.99

Round #2 Recap Round length: 0:00 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 125.8 ft.
Cee57 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 19.5 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.72
Cee57 Got a kill @ 0.72
Bot - 1 Got bonus balled @ 0.75
Cee57 Hit a bonus ball @ 0.75
Round Ended @ 0.95

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
Cee57 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 89.2 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 7.30
Cee57 Got a kill @ 7.30
Bot - 1 Got bonus balled @ 7.39
Cee57 Hit a bonus ball @ 7.39
Round Ended @ 7.58

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback