2D Paintball
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1v1 - King of the Hill

Ultimate Madness IV by tremis
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 75 Cee57 3 1 3 Un-ranked 4
#2 32 Bot - 1 1 3 0.3 N/A 0
#3 0 Bot - 2 0 0 0 N/A 0
Campaign

2D Paintball Match Log #562271 (02-20-2022 @ 10:17pm)

Round #1 Recap Round length: 0:03 / Team Blue Scored

Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 4 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 145 ft.
Cee57 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 39.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.78
Cee57 Was eliminated @ 2.78
Bot - 1 Hit a bonus ball @ 2.87
Cee57 Got bonus balled @ 2.87
Cee57 Got bonus balled @ 2.94
Bot - 1 Hit a bonus ball @ 2.94
Round Ended @ 3.01

Round #2 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 1 Ran 133.3 ft.
Cee57 Got 1 kills Took 0 bounces Fired 60 shots Reloads 1 Chops 1 Swabs 0 Ran 144.7 ft.

Round #2 Event log

Cee57 Reloaded @ 2.44
Bot - 1 Chopped a ball @ 3.40
Cee57 Chopped a ball @ 6.00
Bot - 1 Swabbed @ 6.67
Bot - 1 Was eliminated @ 9.55
Cee57 Got a kill @ 9.55
Cee57 Hit a bonus bounce @ 9.65
Bot - 1 Got bonus bounced @ 9.65
Round Ended @ 9.98

Round #3 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 166.2 ft.
Cee57 Got 1 kills Took 0 bounces Fired 73 shots Reloads 1 Chops 0 Swabs 1 Ran 240.7 ft.

Round #3 Event log

Cee57 Reloaded @ 3.33
Cee57 Swabbed @ 12.99
Bot - 1 Was eliminated @ 21.67
Cee57 Got a kill @ 21.67
Round Ended @ 22.10

Round #4 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
Cee57 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 48.8 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 11.10
Cee57 Got a kill @ 11.10
Round Ended @ 11.53

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback