2D Paintball
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D5 - Rookie 3v3

Lit by Faggens_Brodo
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 157 DGKSKATE 8 0 8 Un-ranked 7
#2 86 Bot - 4 1 0 1 N/A 0
#3 75 Bot - 2 0 0 0 N/A 0
#4 0 Bot - 1 0 3 0 N/A 0
#5 0 Bot - 3 0 3 0 N/A 0
#6 0 Bot - 5 0 3 0 N/A 0
Campaign

2D Paintball Match Log #562371 (02-21-2022 @ 04:48pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 127.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 154.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 177.9 ft.
DGKSKATE Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 141.2 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 3.28
Bot - 4 Got a kill @ 3.28
Bot - 3 Got bonus balled @ 3.47
Bot - 4 Hit a bonus ball @ 3.47
Bot - 1 Was eliminated @ 3.76
DGKSKATE Got a kill @ 3.76
Bot - 4 Chopped a ball @ 4.58
Bot - 4 Swabbed @ 9.90
Bot - 5 Was eliminated @ 10.72
DGKSKATE Got a kill @ 10.72
Bot - 5 Got bonus balled @ 11.04
DGKSKATE Hit a bonus ball @ 11.04
Round Ended @ 11.11

Round #2 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 167.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 2 Swabs 1 Ran 160.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 202.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
DGKSKATE Got 3 kills Took 1 bounces Fired 81 shots Reloads 0 Chops 1 Swabs 0 Ran 200 ft.

Round #2 Event log

Bot - 5 Was eliminated @ 2.31
DGKSKATE Got a kill @ 2.31
DGKSKATE Chopped a ball @ 2.69
Bot - 2 Chopped a ball @ 3.06
Bot - 2 Chopped a ball @ 4.01
Bot - 1 Was eliminated @ 8.36
DGKSKATE Got a kill @ 8.36
Bot - 1 Got bonus balled @ 8.61
DGKSKATE Hit a bonus ball @ 8.61
Bot - 2 Swabbed @ 11.30
Bot - 3 Bounced a player @ 11.82
DGKSKATE Took a bounce @ 11.82
Bot - 3 Bounced a player @ 17.56
Bot - 4 Took a bounce @ 17.56
DGKSKATE Got a kill @ 19.40
Bot - 3 Was eliminated @ 19.40
Round Ended @ 19.83

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 168.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 160.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 148.2 ft.
DGKSKATE Got 3 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 2 Swabs 0 Ran 203.6 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.14
DGKSKATE Got a kill @ 3.14
DGKSKATE Chopped a ball @ 3.83
DGKSKATE Chopped a ball @ 5.23
Bot - 5 Was eliminated @ 6.98
DGKSKATE Got a kill @ 6.98
Bot - 1 Was eliminated @ 8.42
DGKSKATE Got a kill @ 8.42
Round Ended @ 8.84

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback