2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 145 iamroot 6 1 6 Un-ranked 19
#2 66 Anon-3052 1 1 1 Un-ranked 1
#3 46 Bot - 2 2 1 2 N/A 0
#4 26 Bot - 3 2 3 0.6 N/A 0
#5 15 Bot - 1 1 3 0.3 N/A 0
#6 0 cyclonepaintball 0 3 0 Un-ranked 3
Campaign

2D Paintball Match Log #573465 (04-02-2022 @ 09:45am)

Round #1 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 213.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 185.9 ft.
iamroot Got 2 kills Took 0 bounces Fired 144 shots Reloads 0 Chops 1 Swabs 1 Ran 151.7 ft.
Anon-3052 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 217.7 ft.
cyclonepaintball Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 108.2 ft.

Round #1 Event log

iamroot Chopped a ball @ 8.70
Bot - 2 Was eliminated @ 9.48
Bot - 3 Got a kill @ 9.48
Bot - 2 Got a kill @ 9.53
Bot - 3 Was eliminated @ 9.53
Bot - 2 Got the trade @ 9.53
Bot - 3 Traded out @ 9.53
Bot - 2 Got bonus balled @ 9.58
Bot - 3 Hit a bonus ball @ 9.58
Bot - 2 Hit a bonus ball @ 9.77
Bot - 3 Got bonus balled @ 9.77
cyclonepaintball Was eliminated @ 10.80
iamroot Got a kill @ 10.80
iamroot Swabbed @ 14.80
Bot - 1 Got a kill @ 14.92
Anon-3052 Was eliminated @ 14.92
iamroot Got a kill @ 27.77
Bot - 1 Was eliminated @ 27.77
Round Ended @ 28.20

Round #2 Recap Round length: 0:01 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 136.3 ft.
iamroot Got 3 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 5.1 ft.
Anon-3052 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 77.9 ft.
cyclonepaintball Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 109.8 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 0.73
iamroot Got a kill @ 0.73
Bot - 3 Was eliminated @ 1.14
iamroot Got a kill @ 1.14
Bot - 3 Got bonus balled @ 1.17
iamroot Hit a bonus ball @ 1.17
iamroot Got a kill @ 1.50
cyclonepaintball Was eliminated @ 1.50
iamroot Hit a bonus ball @ 1.53
cyclonepaintball Got bonus balled @ 1.53
Round Ended @ 1.74

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 139.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 175.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 160.3 ft.
iamroot Got 1 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 64.5 ft.
Anon-3052 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 249.3 ft.
cyclonepaintball Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.11
iamroot Got a kill @ 1.11
Bot - 2 Got a kill @ 11.69
Bot - 3 Was eliminated @ 11.69
Bot - 3 Got a kill @ 11.75
iamroot Was eliminated @ 11.75
iamroot Took over bot @ 15.53
Anon-3052 Got a kill @ 15.85
cyclonepaintball Was eliminated @ 15.85
Anon-3052 Hit a bonus ball @ 15.96
cyclonepaintball Got bonus balled @ 15.96
Round Ended @ 16.13

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback