2D Paintball
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3v3 Team Deathmatch

Hyperdrive Indoor 2016 by bigfootng
28 - 32
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Bot - 1 10 11 0.9 N/A 0
#2 146 Bot - 2 10 10 1 N/A 0
#3 144 Bot - 4 13 8 1.6 N/A 0
#4 138 ApocApes 13 13 1 Un-ranked 2
#5 114 Bot - 3 8 10 0.8 N/A 0
#6 61 unRanchero 5 7 0.7 Un-ranked 4
Campaign

2D Paintball Match Log #576148 (04-12-2022 @ 10:37pm)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 121.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 136.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 30.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 37.7 ft.
unRanchero Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
ApocApes Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 1 Ran 40.4 ft.

Round #1 Event log

Bot - 2 Got a kill @ 160.64
ApocApes Swabbed @ 168.61
ApocApes Got a kill @ 180.22
ApocApes Hit a bonus ball @ 180.34
ApocApes Hit a bonus ball @ 180.44
Round Ended @ 190.01

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback