2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 162 Bot - 5 5 2 2.5 N/A 0
#2 123 Bot - 7 5 2 2.5 N/A 0
#3 96 Bot - 3 3 2 1.5 N/A 0
#4 75 Bot - 1 1 2 0.5 N/A 0
#5 61 Bot - 2 3 1 3 N/A 0
#6 41 Bot - 4 1 2 0.5 N/A 0
#7 22 seedym 3 8 0.3 Un-ranked 15
#8 10 Bot - 6 1 3 0.3 N/A 0
Tournament

2D Paintball Match Log #579103 (04-22-2022 @ 05:11pm)

Round #1 Recap Round length: 0:40 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 285 shots Reloads 1 Chops 2 Swabs 2 Ran 236.6 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 166.9 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 328 shots Reloads 2 Chops 0 Swabs 0 Ran 286.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 180.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 254 shots Reloads 1 Chops 1 Swabs 1 Ran 332.8 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 278 shots Reloads 1 Chops 2 Swabs 2 Ran 268.9 ft.
seedym Got 0 kills Took 0 bounces Fired 310 shots Reloads 1 Chops 0 Swabs 0 Ran 59.1 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 206 shots Reloads 1 Chops 2 Swabs 2 Ran 258.4 ft.

Round #1 Event log

Bot - 6 Chopped a ball @ 1.19
Bot - 2 Took a bounce @ 3.00
Bot - 3 Bounced a player @ 3.00
Bot - 2 Was eliminated @ 3.01
Bot - 3 Got a kill @ 3.01
Bot - 6 Swabbed @ 4.12
Bot - 5 Chopped a ball @ 4.72
Bot - 5 Swabbed @ 9.35
Bot - 7 Chopped a ball @ 15.84
Bot - 7 Swabbed @ 21.70
Bot - 1 Chopped a ball @ 21.86
Bot - 4 Was eliminated @ 21.93
Bot - 5 Got a kill @ 21.93
seedym Reloaded @ 21.95
Bot - 3 Reloaded @ 22.75
Bot - 1 Swabbed @ 24.46
Bot - 1 Reloaded @ 25.47
Bot - 6 Reloaded @ 26.00
Bot - 1 Chopped a ball @ 27.22
Bot - 5 Reloaded @ 27.61
Bot - 1 Swabbed @ 30.36
Bot - 7 Chopped a ball @ 32.12
Bot - 6 Chopped a ball @ 33.03
Bot - 7 Reloaded @ 34.35
Bot - 6 Swabbed @ 36.40
Bot - 7 Swabbed @ 37.30
Bot - 6 Was eliminated @ 38.87
Bot - 3 Got a kill @ 38.87
Bot - 3 Hit a bonus ball @ 38.96
Bot - 6 Got bonus balled @ 38.96
Bot - 3 Reloaded @ 39.97
Bot - 7 Got a kill @ 40.37
seedym Was eliminated @ 40.37
seedym Got bonus balled @ 40.47
Bot - 7 Hit a bonus ball @ 40.47
Round Ended @ 40.65

Round #2 Recap Round length: 0:17 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 153.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 168.3 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 105 shots Reloads 0 Chops 2 Swabs 1 Ran 164.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 185.3 ft.
Bot - 6 Got 1 kills Took 2 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 158.3 ft.
seedym Got 1 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 123.4 ft.
Bot - 7 Got 2 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.

Round #2 Event log

Bot - 3 Took a bounce @ 1.94
Bot - 4 Bounced a player @ 1.94
Bot - 3 Was eliminated @ 1.96
Bot - 4 Got a kill @ 1.96
Bot - 3 Got bonus bounced @ 2.08
Bot - 4 Hit a bonus bounce @ 2.08
Bot - 4 Hit a bonus ball @ 2.10
Bot - 3 Got bonus balled @ 2.10
Bot - 3 Bounced a player @ 2.86
Bot - 4 Took a bounce @ 2.86
Bot - 6 Got a kill @ 3.66
Bot - 5 Was eliminated @ 3.66
Bot - 4 Chopped a ball @ 4.37
Bot - 1 Was eliminated @ 5.10
Bot - 2 Got a kill @ 5.10
Bot - 2 Hit a bonus ball @ 5.13
Bot - 1 Got bonus balled @ 5.13
Bot - 6 Took a bounce @ 6.64
Bot - 7 Bounced a player @ 6.64
Bot - 4 Chopped a ball @ 7.58
Bot - 7 Bounced a player @ 10.02
Bot - 6 Took a bounce @ 10.02
Bot - 4 Swabbed @ 11.23
seedym Was eliminated @ 16.41
Bot - 7 Got a kill @ 16.41
Bot - 6 Was eliminated @ 16.49
Bot - 7 Got a kill @ 16.49
Bot - 7 Hit a bonus ball @ 16.69
Bot - 6 Got bonus balled @ 16.69
Bot - 7 Hit a bonus ball @ 16.74
Bot - 6 Got bonus balled @ 16.74
seedym Got a kill @ 16.96
Bot - 7 Was eliminated @ 16.96
Bot - 7 Traded out @ 16.96
seedym Got the trade @ 16.96
Round Ended @ 17.39

Round #3 Recap Round length: 0:35 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 213 shots Reloads 1 Chops 3 Swabs 2 Ran 194.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 127 shots Reloads 0 Chops 0 Swabs 0 Ran 192.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 267 shots Reloads 1 Chops 0 Swabs 0 Ran 247 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 188.7 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 217 shots Reloads 1 Chops 1 Swabs 1 Ran 328.9 ft.
Bot - 6 Got 0 kills Took 1 bounces Fired 74 shots Reloads 0 Chops 1 Swabs 1 Ran 168.5 ft.
seedym Got 0 kills Took 0 bounces Fired 122 shots Reloads 1 Chops 0 Swabs 0 Ran 83.7 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 224 shots Reloads 1 Chops 0 Swabs 0 Ran 197.2 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 7.97
seedym Was eliminated @ 8.39
Bot - 5 Got a kill @ 8.39
seedym Got bonus balled @ 8.59
Bot - 5 Hit a bonus ball @ 8.59
seedym Got bonus balled @ 8.67
Bot - 5 Hit a bonus ball @ 8.67
Bot - 6 Chopped a ball @ 9.93
seedym Took over bot @ 10.49
Bot - 1 Swabbed @ 12.46
Bot - 6 Swabbed @ 14.48
Bot - 7 Bounced a player @ 15.03
Bot - 6 Took a bounce @ 15.03
Bot - 7 Got a kill @ 15.09
Bot - 6 Was eliminated @ 15.09
seedym Was eliminated @ 18.56
Bot - 5 Got a kill @ 18.56
seedym Took over bot @ 22.58
Bot - 3 Reloaded @ 24.29
Bot - 1 Chopped a ball @ 26.80
seedym Reloaded @ 27.18
Bot - 1 Chopped a ball @ 27.94
Bot - 7 Reloaded @ 29.11
Bot - 5 Reloaded @ 29.59
Bot - 1 Reloaded @ 30.09
Bot - 5 Chopped a ball @ 31.11
Bot - 1 Swabbed @ 32.42
Bot - 5 Swabbed @ 35.18
Bot - 1 Got a kill @ 35.51
seedym Was eliminated @ 35.51
Round Ended @ 35.94

Round #4 Recap Round length: 0:49 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 165.4 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 218 shots Reloads 1 Chops 2 Swabs 2 Ran 195.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 1 Swabs 1 Ran 183.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 388 shots Reloads 2 Chops 1 Swabs 1 Ran 283.6 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 212 shots Reloads 1 Chops 0 Swabs 0 Ran 197.3 ft.
seedym Got 1 kills Took 0 bounces Fired 234 shots Reloads 0 Chops 2 Swabs 0 Ran 181.6 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 121 shots Reloads 0 Chops 1 Swabs 1 Ran 260.9 ft.

Round #4 Event log

Bot - 7 Got a kill @ 4.69
Bot - 4 Was eliminated @ 4.69
Bot - 7 Chopped a ball @ 6.58
Bot - 5 Chopped a ball @ 7.69
Bot - 2 Chopped a ball @ 8.10
Bot - 1 Was eliminated @ 9.68
Bot - 2 Got a kill @ 9.68
Bot - 5 Swabbed @ 10.16
Bot - 7 Swabbed @ 10.70
Bot - 3 Chopped a ball @ 10.78
Bot - 2 Swabbed @ 11.21
Bot - 2 Chopped a ball @ 13.68
Bot - 3 Swabbed @ 16.22
Bot - 2 Swabbed @ 16.99
Bot - 7 Was eliminated @ 19.42
Bot - 2 Got a kill @ 19.42
Bot - 5 Reloaded @ 23.25
Bot - 2 Reloaded @ 27.10
seedym Was eliminated @ 29.88
Bot - 3 Got a kill @ 29.88
Bot - 3 Was eliminated @ 30.06
seedym Got a kill @ 30.06
Bot - 3 Traded out @ 30.06
seedym Got the trade @ 30.06
seedym Took over bot @ 32.34
Bot - 6 Reloaded @ 34.04
Bot - 5 Got a kill @ 35.62
seedym Was eliminated @ 35.62
seedym Took over bot @ 38.31
Bot - 5 Reloaded @ 40.84
seedym Chopped a ball @ 46.34
seedym Chopped a ball @ 48.32
seedym Was eliminated @ 48.77
Bot - 5 Got a kill @ 48.77
Round Ended @ 49.19

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback