2D Paintball
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1v1 - King of the Hill

Ultimate Madness IV by tremis
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 78 InfernoGamingYT 4 3 1.3 Un-ranked 3
#2 62 Bot - 1 3 3 1 N/A 0
#3 0 jsijong 0 1 0 Un-ranked 3
Campaign

2D Paintball Match Log #580347 (04-27-2022 @ 08:54pm)

Round #1 Recap Round length: 0:30 / Team Red Scored

jsijong Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 71 shots Reloads 1 Chops 1 Swabs 1 Ran 107.4 ft.
jsijong Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

InfernoGamingYT Swabbed @ 22.50
InfernoGamingYT Reloaded @ 23.53
InfernoGamingYT Chopped a ball @ 28.70
jsijong Was eliminated @ 29.94
InfernoGamingYT Got a kill @ 29.94
Round Ended @ 30.36

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 117.7 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 100.3 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.76
InfernoGamingYT Got a kill @ 1.76
Bot - 1 Got a kill @ 1.84
InfernoGamingYT Was eliminated @ 1.84
Bot - 1 Got the trade @ 1.84
InfernoGamingYT Traded out @ 1.84
Round Ended @ 2.19

Round #3 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 1 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.5 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 110.1 ft.

Round #3 Event log

Bot - 1 Took a bounce @ 1.37
InfernoGamingYT Bounced a player @ 1.37
Bot - 1 Was eliminated @ 8.62
InfernoGamingYT Got a kill @ 8.62
Bot - 1 Got bonus balled @ 8.69
InfernoGamingYT Hit a bonus ball @ 8.69
Bot - 1 Got bonus balled @ 8.77
InfernoGamingYT Hit a bonus ball @ 8.77
Round Ended @ 8.84

Round #4 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 137.5 ft.
InfernoGamingYT Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 0 Ran 181.3 ft.

Round #4 Event log

InfernoGamingYT Chopped a ball @ 9.54
Bot - 1 Got a kill @ 15.55
InfernoGamingYT Was eliminated @ 15.55
Bot - 1 Hit a bonus ball @ 15.72
InfernoGamingYT Got bonus balled @ 15.72
Bot - 1 Hit a bonus ball @ 15.82
InfernoGamingYT Got bonus balled @ 15.82
Round Ended @ 15.85

Round #5 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
InfernoGamingYT Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 15.04
InfernoGamingYT Got a kill @ 15.04
Bot - 1 Got a kill @ 15.26
InfernoGamingYT Was eliminated @ 15.26
Bot - 1 Got the trade @ 15.26
InfernoGamingYT Traded out @ 15.26
Bot - 1 Got bonus balled @ 15.27
InfernoGamingYT Hit a bonus ball @ 15.27
Bot - 1 Hit a bonus ball @ 15.37
InfernoGamingYT Got bonus balled @ 15.37
Round Ended @ 15.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback