2D Paintball
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D5 - Rookie 3v3

Was only 17 (3man) by Liam
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Bot - 4 4 0 4 N/A 0
#2 112 Bot - 2 5 1 5 N/A 0
#3 50 TTV_NINYA 0 1 0 Un-ranked 0
#4 25 Bot - 1 2 2 1 N/A 0
#5 0 Bot - 3 0 2 0 N/A 0
#6 0 Anon-7226 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #583201 (05-10-2022 @ 04:33am)

Round #1 Recap Round length: 0:17 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 167.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 191 ft.
Anon-7226 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 166.3 ft.
TTV_NINYA Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 62.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 7.03
Bot - 3 Was eliminated @ 7.03
Bot - 2 Hit a bonus ball @ 7.16
Bot - 3 Got bonus balled @ 7.16
Bot - 1 Got a kill @ 14.54
Bot - 2 Was eliminated @ 14.54
Anon-7226 Was eliminated @ 14.61
Bot - 4 Got a kill @ 14.61
Bot - 4 Hit a bonus bounce @ 14.72
Anon-7226 Got bonus bounced @ 14.72
Bot - 1 Was eliminated @ 17.03
Bot - 4 Got a kill @ 17.03
Round Ended @ 17.46

Round #2 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 234.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 141.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 140 shots Reloads 0 Chops 0 Swabs 0 Ran 253.8 ft.
Anon-7226 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 1 Swabs 0 Ran 263.8 ft.
TTV_NINYA Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 20 ft.

Round #2 Event log

TTV_NINYA Was eliminated @ 4.08
Bot - 1 Got a kill @ 4.08
Bot - 2 Got a kill @ 7.65
Anon-7226 Was eliminated @ 7.65
Anon-7226 Took over bot @ 10.21
Bot - 4 Got a kill @ 12.74
Anon-7226 Was eliminated @ 12.74
Bot - 4 Hit a bonus ball @ 12.85
Anon-7226 Got bonus balled @ 12.85
Anon-7226 Took over bot @ 15.12
Anon-7226 Chopped a ball @ 26.75
Bot - 2 Got a kill @ 36.40
Anon-7226 Was eliminated @ 36.40
Round Ended @ 36.83

Round #3 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 150.7 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 195.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 180.9 ft.
Anon-7226 Got 0 kills Took 1 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
TTV_NINYA Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 129 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 3.97
Bot - 2 Got a kill @ 3.97
Bot - 2 Hit a bonus ball @ 4.12
Bot - 3 Got bonus balled @ 4.12
Bot - 1 Was eliminated @ 5.48
Bot - 2 Got a kill @ 5.48
Bot - 4 Bounced a player @ 7.11
Anon-7226 Took a bounce @ 7.11
Bot - 4 Got a kill @ 22.21
Anon-7226 Was eliminated @ 22.21
Round Ended @ 22.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback