2D Paintball
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D5 - Rookie 3v3

ExtremelyLoud's Field by ExtremelyLoudandIncrediblyOnline
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 110 Bot - 1 5 2 2.5 N/A 0
#2 107 Trintonloyed 6 5 1.2 Un-ranked 1
#3 64 Bot - 2 3 3 1 N/A 0
#4 55 Bot - 4 2 3 0.6 N/A 0
#5 25 Bot - 3 0 3 0 N/A 0
#6 20 Bot - 5 2 2 1 N/A 0
Campaign

2D Paintball Match Log #583696 (05-11-2022 @ 10:35am)

Round #1 Recap Round length: 0:31 / Team Blue Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 201.7 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 51 shots Reloads 0 Chops 0 Swabs 0 Ran 174.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 2 Swabs 1 Ran 208.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 171.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
Trintonloyed Got 3 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 122.3 ft.

Round #1 Event log

Bot - 1 Got a kill @ 2.22
Bot - 5 Was eliminated @ 2.22
Trintonloyed Bounced a player @ 6.17
Bot - 2 Took a bounce @ 6.17
Bot - 3 Chopped a ball @ 7.93
Bot - 2 Was eliminated @ 9.24
Trintonloyed Got a kill @ 9.24
Bot - 3 Swabbed @ 12.96
Bot - 4 Was eliminated @ 16.06
Trintonloyed Got a kill @ 16.06
Bot - 3 Chopped a ball @ 26.61
Bot - 1 Took a bounce @ 31.40
Trintonloyed Bounced a player @ 31.40
Bot - 1 Was eliminated @ 31.53
Trintonloyed Got a kill @ 31.53
Round Ended @ 31.96

Round #2 Recap Round length: 0:35 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 205.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 142.9 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 148 shots Reloads 0 Chops 2 Swabs 2 Ran 242.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 157.3 ft.
Trintonloyed Got 1 kills Took 1 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 462.8 ft.

Round #2 Event log

Bot - 4 Chopped a ball @ 3.15
Trintonloyed Was eliminated @ 4.05
Bot - 4 Got a kill @ 4.05
Bot - 1 Got a kill @ 5.20
Bot - 3 Was eliminated @ 5.20
Bot - 1 Was eliminated @ 5.69
Bot - 5 Got a kill @ 5.69
Trintonloyed Took over bot @ 7.26
Bot - 4 Swabbed @ 9.30
Bot - 2 Was eliminated @ 16.62
Trintonloyed Got a kill @ 16.62
Bot - 4 Chopped a ball @ 25.74
Bot - 4 Bounced a player @ 29.90
Trintonloyed Took a bounce @ 29.90
Bot - 4 Swabbed @ 31.19
Trintonloyed Was eliminated @ 35.17
Bot - 4 Got a kill @ 35.17
Round Ended @ 35.60

Round #3 Recap Round length: 1:30 / Team Red Scored

Bot - 1 Got 2 kills Took 1 bounces Fired 309 shots Reloads 1 Chops 3 Swabs 2 Ran 448.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 160.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 141.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 212.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 335 shots Reloads 2 Chops 2 Swabs 2 Ran 375.3 ft.
Trintonloyed Got 1 kills Took 1 bounces Fired 181 shots Reloads 0 Chops 0 Swabs 0 Ran 855.1 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 2.45
Bot - 1 Got a kill @ 2.45
Bot - 3 Bounced a player @ 2.52
Bot - 1 Took a bounce @ 2.52
Bot - 3 Got bonus balled @ 2.74
Bot - 2 Hit a bonus ball @ 2.74
Bot - 2 Was eliminated @ 12.93
Bot - 5 Got a kill @ 12.93
Bot - 1 Chopped a ball @ 21.26
Bot - 5 Chopped a ball @ 24.62
Trintonloyed Got a kill @ 24.70
Bot - 4 Was eliminated @ 24.70
Bot - 1 Swabbed @ 30.18
Bot - 5 Swabbed @ 36.17
Bot - 1 Chopped a ball @ 40.05
Bot - 1 Chopped a ball @ 41.37
Bot - 5 Chopped a ball @ 42.32
Bot - 5 Swabbed @ 48.71
Bot - 1 Swabbed @ 50.99
Bot - 1 Reloaded @ 52.14
Bot - 5 Reloaded @ 53.93
Bot - 1 Bounced a player @ 62.44
Trintonloyed Took a bounce @ 62.44
Trintonloyed Was eliminated @ 86.73
Bot - 1 Got a kill @ 86.73
Bot - 5 Reloaded @ 87.00
Trintonloyed Took over bot @ 89.28
Round Ended @ 90.01

Round #4 Recap Round length: 0:52 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 165 shots Reloads 0 Chops 0 Swabs 0 Ran 277.7 ft.
Bot - 2 Got 3 kills Took 0 bounces Fired 223 shots Reloads 1 Chops 1 Swabs 1 Ran 438.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 161.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 193 shots Reloads 1 Chops 0 Swabs 0 Ran 269.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 130 shots Reloads 0 Chops 0 Swabs 0 Ran 258.1 ft.
Trintonloyed Got 1 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 353.1 ft.

Round #4 Event log

Bot - 2 Got a kill @ 10.90
Bot - 3 Was eliminated @ 10.90
Bot - 2 Hit a bonus ball @ 11.18
Bot - 3 Got bonus balled @ 11.18
Trintonloyed Chopped a ball @ 13.54
Bot - 2 Chopped a ball @ 13.58
Bot - 2 Swabbed @ 17.70
Trintonloyed Bounced a player @ 27.12
Bot - 4 Took a bounce @ 27.12
Bot - 2 Got a kill @ 32.84
Bot - 5 Was eliminated @ 32.84
Bot - 2 Hit a bonus ball @ 32.96
Bot - 5 Got bonus balled @ 32.96
Bot - 2 Reloaded @ 38.65
Bot - 4 Reloaded @ 41.35
Bot - 4 Was eliminated @ 49.16
Trintonloyed Got a kill @ 49.16
Bot - 4 Got bonus balled @ 49.42
Trintonloyed Hit a bonus ball @ 49.42
Trintonloyed Was eliminated @ 52.62
Bot - 2 Got a kill @ 52.62
Bot - 2 Hit a bonus ball @ 52.77
Trintonloyed Got bonus balled @ 52.77
Round Ended @ 52.92

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback