2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 1 5 0 5 N/A 0
#2 125 Bot - 5 4 0 4 N/A 0
#3 31 Bot - 2 3 2 1.5 N/A 0
#4 0 Bot - 3 0 3 0 N/A 0
#5 0 Bot - 4 0 2 0 N/A 0
#6 0 spooky_1 0 5 0 Un-ranked 0
Campaign

2D Paintball Match Log #586246 (05-20-2022 @ 05:07pm)

Round #1 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 138.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 125 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 157.4 ft.
spooky_1 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 162.3 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 2.04
Bot - 5 Got a kill @ 2.04
Bot - 2 Got a kill @ 2.76
Bot - 3 Was eliminated @ 2.76
Bot - 4 Was eliminated @ 3.44
Bot - 5 Got a kill @ 3.44
Bot - 5 Got a kill @ 8.80
spooky_1 Was eliminated @ 8.80
Round Ended @ 9.22

Round #2 Recap Round length: 0:46 / Team Blue Scored

Bot - 1 Got 3 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 1 Swabs 1 Ran 272.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 212.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 0 Swabs 0 Ran 182.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 279.4 ft.
spooky_1 Got 0 kills Took 0 bounces Fired 28 shots Reloads 1 Chops 0 Swabs 0 Ran 368.3 ft.

Round #2 Event log

Bot - 1 Got a kill @ 14.70
Bot - 4 Was eliminated @ 14.70
spooky_1 Reloaded @ 15.60
Bot - 1 Chopped a ball @ 15.65
Bot - 2 Got a kill @ 26.28
Bot - 3 Was eliminated @ 26.28
Bot - 2 Hit a bonus ball @ 26.40
Bot - 3 Got bonus balled @ 26.40
Bot - 1 Swabbed @ 36.74
Bot - 1 Got a kill @ 39.33
spooky_1 Was eliminated @ 39.33
spooky_1 Took over bot @ 42.16
Bot - 1 Got a kill @ 45.93
spooky_1 Was eliminated @ 45.93
Round Ended @ 46.36

Round #3 Recap Round length: 0:30 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 114 shots Reloads 0 Chops 0 Swabs 0 Ran 224.8 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 164 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 91 shots Reloads 0 Chops 0 Swabs 0 Ran 181.2 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 106 shots Reloads 0 Chops 1 Swabs 1 Ran 220.2 ft.
spooky_1 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 188.3 ft.

Round #3 Event log

Bot - 2 Took a bounce @ 3.94
Bot - 5 Bounced a player @ 3.94
Bot - 2 Got a kill @ 6.49
Bot - 3 Was eliminated @ 6.49
Bot - 5 Chopped a ball @ 6.91
Bot - 1 Got a kill @ 10.13
spooky_1 Was eliminated @ 10.13
Bot - 1 Hit a bonus ball @ 10.28
spooky_1 Got bonus balled @ 10.28
Bot - 1 Got a kill @ 11.77
Bot - 2 Was eliminated @ 11.77
Bot - 5 Swabbed @ 11.84
spooky_1 Took over bot @ 19.47
Bot - 5 Got a kill @ 29.86
spooky_1 Was eliminated @ 29.86
Round Ended @ 30.28

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback