2D Paintball
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D5 - Rookie 3v3

NXL 3-Man Detroit 2009 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 134 Bot - 3 5 2 2.5 N/A 0
#2 107 Bot - 5 3 2 1.5 N/A 0
#3 105 Bot - 2 3 2 1.5 N/A 0
#4 95 Bot - 1 2 2 1 N/A 0
#5 80 Bot - 4 3 3 1 N/A 0
#6 0 Taped 0 1 0 Un-ranked 3
#7 0 Bot - 6 0 4 0 N/A 0
Campaign

2D Paintball Match Log #592608 (06-23-2022 @ 10:09pm)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 0 Swabs 0 Ran 446.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 161 shots Reloads 0 Chops 2 Swabs 1 Ran 398.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 138 shots Reloads 0 Chops 1 Swabs 0 Ran 399.5 ft.
Taped Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Taped Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

Bot - 3 Was eliminated @ 1.40
Bot - 4 Got a kill @ 1.40
Bot - 3 Got a kill @ 2.32
Taped Was eliminated @ 2.32
Bot - 2 Chopped a ball @ 13.12
Bot - 4 Was eliminated @ 21.82
Bot - 5 Got a kill @ 21.82
Bot - 2 Swabbed @ 23.40
Bot - 5 Chopped a ball @ 70.84
Bot - 2 Chopped a ball @ 81.18
Round Ended @ 90.02

Round #2 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 2 Swabs 0 Ran 305.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 209 shots Reloads 1 Chops 0 Swabs 0 Ran 419.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 176.6 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 218 shots Reloads 1 Chops 0 Swabs 0 Ran 406.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 164.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.78
Bot - 6 Was eliminated @ 3.78
Bot - 4 Got a kill @ 5.00
Bot - 5 Was eliminated @ 5.00
Bot - 3 Was eliminated @ 11.33
Bot - 4 Got a kill @ 11.33
Bot - 4 Reloaded @ 80.56
Bot - 1 Chopped a ball @ 80.72
Bot - 2 Reloaded @ 81.80
Bot - 1 Chopped a ball @ 85.39
Round Ended @ 90.00

Round #3 Recap Round length: 1:30 / Round Draw!

Bot - 1 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 190.6 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 396.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 145 shots Reloads 0 Chops 0 Swabs 0 Ran 330.9 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 401.2 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 184 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 168.1 ft.

Round #3 Event log

Bot - 1 Bounced a player @ 2.54
Bot - 4 Took a bounce @ 2.54
Bot - 1 Was eliminated @ 10.60
Bot - 2 Got a kill @ 10.60
Bot - 3 Got a kill @ 13.94
Bot - 6 Was eliminated @ 13.94
Bot - 3 Hit a bonus ball @ 14.03
Bot - 6 Got bonus balled @ 14.03
Bot - 3 Hit a bonus ball @ 14.15
Bot - 6 Got bonus balled @ 14.15
Bot - 2 Got a kill @ 23.39
Bot - 5 Was eliminated @ 23.39
Round Ended @ 90.01

Round #4 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 152 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 171.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 1 Swabs 1 Ran 141.7 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 151 ft.

Round #4 Event log

Bot - 5 Chopped a ball @ 1.11
Bot - 2 Took a bounce @ 4.23
Bot - 3 Bounced a player @ 4.23
Bot - 2 Was eliminated @ 4.24
Bot - 3 Got a kill @ 4.24
Bot - 2 Got bonus balled @ 4.33
Bot - 3 Hit a bonus ball @ 4.33
Bot - 2 Got bonus balled @ 4.46
Bot - 3 Hit a bonus ball @ 4.46
Bot - 4 Was eliminated @ 5.37
Bot - 5 Got a kill @ 5.37
Bot - 4 Got bonus balled @ 5.67
Bot - 5 Hit a bonus ball @ 5.67
Bot - 5 Swabbed @ 8.13
Bot - 6 Was eliminated @ 10.13
Bot - 1 Got a kill @ 10.13
Round Ended @ 10.56

Round #5 Recap Round length: 0:12 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 148.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 1 Swabs 0 Ran 172.5 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 156.3 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 156.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.

Round #5 Event log

Bot - 1 Was eliminated @ 1.52
Bot - 2 Got a kill @ 1.52
Bot - 4 Was eliminated @ 3.80
Bot - 3 Got a kill @ 3.80
Bot - 5 Got a kill @ 4.40
Bot - 6 Was eliminated @ 4.40
Bot - 5 Hit a bonus ball @ 4.55
Bot - 6 Got bonus balled @ 4.55
Bot - 2 Chopped a ball @ 10.51
Bot - 2 Was eliminated @ 12.45
Bot - 3 Got a kill @ 12.45
Round Ended @ 12.88

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback