2D Paintball
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D5 - Rookie 3v3

DMG 3man field by DMG
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 137 Stoplemmegetagoodlookatit 7 3 2.3 Un-ranked 2
#2 88 Bot - 3 4 2 2 N/A 0
#3 83 TruWASD 3 4 0.7 Un-ranked 8
#4 53 runningHOT 2 4 0.5 Un-ranked 2
#5 25 Bot - 1 2 4 0.5 N/A 0
#6 0 Bot - 2 0 1 0 N/A 0
Campaign

2D Paintball Match Log #596742 (07-26-2022 @ 06:49am)

Round #1 Recap Round length: 0:21 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 171.9 ft.
Bot - 2 Got 0 kills Took 1 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 163.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 143.6 ft.
TruWASD Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 0 Ran 231.3 ft.
Stoplemmegetagoodlookatit Got 3 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 0 Swabs 0 Ran 143.7 ft.
runningHOT Got 1 kills Took 0 bounces Fired 85 shots Reloads 1 Chops 1 Swabs 1 Ran 126.6 ft.

Round #1 Event log

Bot - 2 Took a bounce @ 1.76
Bot - 3 Bounced a player @ 1.76
Bot - 3 Was eliminated @ 5.58
Stoplemmegetagoodlookatit Got a kill @ 5.58
Bot - 3 Got bonus balled @ 5.73
Stoplemmegetagoodlookatit Hit a bonus ball @ 5.73
runningHOT Got a kill @ 13.64
TruWASD Was eliminated @ 13.64
runningHOT Chopped a ball @ 14.10
runningHOT Reloaded @ 15.19
TruWASD Took over bot @ 16.62
Stoplemmegetagoodlookatit Got a kill @ 17.50
Bot - 1 Was eliminated @ 17.50
Stoplemmegetagoodlookatit Hit a bonus ball @ 17.58
Bot - 1 Got bonus balled @ 17.58
runningHOT Swabbed @ 17.77
Stoplemmegetagoodlookatit Got a kill @ 21.10
runningHOT Was eliminated @ 21.10
Round Ended @ 21.53

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 158 ft.
TruWASD Got 2 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 1 Swabs 0 Ran 153.4 ft.
Stoplemmegetagoodlookatit Got 1 kills Took 0 bounces Fired 101 shots Reloads 1 Chops 0 Swabs 0 Ran 67.5 ft.
runningHOT Got 1 kills Took 2 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 130.5 ft.

Round #2 Event log

TruWASD Chopped a ball @ 0.12
runningHOT Got a kill @ 1.73
Stoplemmegetagoodlookatit Was eliminated @ 1.73
Stoplemmegetagoodlookatit Took over bot @ 3.46
Bot - 1 Was eliminated @ 5.22
TruWASD Got a kill @ 5.22
Bot - 1 Got bonus balled @ 5.46
TruWASD Hit a bonus ball @ 5.46
runningHOT Was eliminated @ 12.25
Stoplemmegetagoodlookatit Got a kill @ 12.25
Stoplemmegetagoodlookatit Hit a bonus ball @ 12.40
runningHOT Got bonus balled @ 12.40
Stoplemmegetagoodlookatit Reloaded @ 13.20
TruWASD Got a kill @ 13.47
Bot - 3 Was eliminated @ 13.47
TruWASD Hit a bonus ball @ 13.55
Bot - 3 Got bonus balled @ 13.55
TruWASD Was eliminated @ 13.55
Bot - 3 Got a kill @ 13.55
TruWASD Traded out @ 13.55
Bot - 3 Got the trade @ 13.55
TruWASD Got bonus balled @ 13.68
Bot - 3 Hit a bonus ball @ 13.68
Round Ended @ 13.73

Round #3 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 136.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 148.8 ft.
TruWASD Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 0 Ran 99.5 ft.
Stoplemmegetagoodlookatit Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 0 Ran 99 ft.
runningHOT Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 1 Ran 121.9 ft.

Round #3 Event log

TruWASD Chopped a ball @ 0.42
runningHOT Swabbed @ 1.57
Bot - 1 Was eliminated @ 4.31
Stoplemmegetagoodlookatit Got a kill @ 4.31
Bot - 1 Got a kill @ 5.02
Bot - 2 Was eliminated @ 5.02
Bot - 3 Got a kill @ 8.14
TruWASD Was eliminated @ 8.14
Bot - 3 Hit a bonus ball @ 8.28
TruWASD Got bonus balled @ 8.28
Stoplemmegetagoodlookatit Chopped a ball @ 9.73
Bot - 3 Got a kill @ 10.15
Stoplemmegetagoodlookatit Was eliminated @ 10.15
Bot - 3 Hit a bonus ball @ 10.21
Stoplemmegetagoodlookatit Got bonus balled @ 10.21
Round Ended @ 10.41

Round #4 Recap Round length: 0:28 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 121.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
TruWASD Got 1 kills Took 0 bounces Fired 158 shots Reloads 0 Chops 0 Swabs 0 Ran 209.3 ft.
Stoplemmegetagoodlookatit Got 2 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 62.2 ft.
runningHOT Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 200.4 ft.

Round #4 Event log

runningHOT Was eliminated @ 0.61
Stoplemmegetagoodlookatit Got a kill @ 0.61
TruWASD Was eliminated @ 1.55
Bot - 3 Got a kill @ 1.55
runningHOT Took over bot @ 2.45
Stoplemmegetagoodlookatit Was eliminated @ 2.48
Bot - 1 Got a kill @ 2.48
Bot - 1 Was eliminated @ 2.68
Stoplemmegetagoodlookatit Got a kill @ 2.68
Bot - 1 Traded out @ 2.68
Stoplemmegetagoodlookatit Got the trade @ 2.68
Bot - 1 Got bonus balled @ 2.73
Stoplemmegetagoodlookatit Hit a bonus ball @ 2.73
TruWASD Took over bot @ 3.95
TruWASD Got a kill @ 28.16
runningHOT Was eliminated @ 28.16
Round Ended @ 28.57

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback