2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

1v1 - King of the Hill

Ultimate Madness III by tremis
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 136 Davin4o5 6 4 1.5 Un-ranked 13
#2 75 Frijolito 4 6 0.6 Un-ranked 7
Campaign

2D Paintball Match Log #597540 (08-01-2022 @ 08:19pm)

Round #1 Recap Round length: 0:04 / Team Blue Scored

Davin4o5 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 65.3 ft.
Frijolito Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.

Round #1 Event log

Davin4o5 Got a kill @ 3.65
Frijolito Was eliminated @ 3.65
Round Ended @ 4.07

Round #2 Recap Round length: 0:06 / Round Draw!

Davin4o5 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 111.5 ft.
Frijolito Got 1 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 0 Ran 183.2 ft.

Round #2 Event log

Frijolito Chopped a ball @ 4.42
Davin4o5 Chopped a ball @ 5.89
Davin4o5 Was eliminated @ 6.27
Frijolito Got a kill @ 6.27
Davin4o5 Got a kill @ 6.43
Frijolito Was eliminated @ 6.43
Davin4o5 Got the trade @ 6.43
Frijolito Traded out @ 6.43
Round Ended @ 6.70

Round #3 Recap Round length: 0:20 / Round Draw!

Davin4o5 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 0 Ran 268 ft.
Frijolito Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 188.4 ft.

Round #3 Event log

Davin4o5 Chopped a ball @ 17.12
Frijolito Was eliminated @ 19.82
Davin4o5 Got a kill @ 19.83
Davin4o5 Was eliminated @ 19.86
Frijolito Got a kill @ 19.86
Davin4o5 Traded out @ 19.86
Frijolito Got the trade @ 19.86
Davin4o5 Hit a bonus ball @ 19.87
Frijolito Got bonus balled @ 19.87
Round Ended @ 20.07

Round #4 Recap Round length: 0:08 / Team Red Scored

Davin4o5 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 120 ft.
Frijolito Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 177.5 ft.

Round #4 Event log

Davin4o5 Was eliminated @ 7.68
Frijolito Got a kill @ 7.68
Round Ended @ 8.11

Round #5 Recap Round length: 0:05 / Round Draw!

Davin4o5 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
Frijolito Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 170.3 ft.

Round #5 Event log

Davin4o5 Got a kill @ 5.48
Frijolito Was eliminated @ 5.48
Davin4o5 Was eliminated @ 5.88
Frijolito Got a kill @ 5.88
Davin4o5 Traded out @ 5.88
Frijolito Got the trade @ 5.88
Round Ended @ 5.91

Round #6 Recap Round length: 0:06 / Team Blue Scored

Davin4o5 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 123.1 ft.
Frijolito Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 118 ft.

Round #6 Event log

Davin4o5 Got a kill @ 5.64
Frijolito Was eliminated @ 5.64
Round Ended @ 6.06

Round #7 Recap Round length: 0:15 / Team Blue Scored

Davin4o5 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 120.5 ft.
Frijolito Got 0 kills Took 0 bounces Fired 63 shots Reloads 0 Chops 0 Swabs 1 Ran 209 ft.

Round #7 Event log

Frijolito Swabbed @ 7.02
Davin4o5 Got a kill @ 15.01
Frijolito Was eliminated @ 15.01
Round Ended @ 15.43

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback