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D5 - Rookie 3v3

3 Man Classic by Dietrich151
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 zsteez 4 2 2 Un-ranked 5
#2 100 LooseCannon 6 6 1 Un-ranked 1
#3 84 Loesch 3 3 1 Un-ranked 3
#4 52 Bot - 2 4 3 1.3 N/A 0
#5 27 Bot - 1 2 3 0.6 N/A 0
#6 0 Bot - 3 0 2 0 N/A 0
Campaign

2D Paintball Match Log #599300 (08-09-2022 @ 07:23pm)

Round #1 Recap Round length: 0:09 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 138.9 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 172.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
LooseCannon Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 88.6 ft.
zsteez Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 41.7 ft.
Loesch Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 89.3 ft.

Round #1 Event log

Bot - 2 Got a kill @ 1.74
Bot - 3 Was eliminated @ 1.74
Bot - 2 Got a kill @ 2.10
LooseCannon Was eliminated @ 2.10
Bot - 2 Hit a bonus ball @ 2.20
LooseCannon Got bonus balled @ 2.20
LooseCannon Took over bot @ 4.73
Bot - 2 Was eliminated @ 9.45
LooseCannon Got a kill @ 9.45
LooseCannon Was eliminated @ 9.69
zsteez Got a kill @ 9.69
LooseCannon Got bonus balled @ 9.78
zsteez Hit a bonus ball @ 9.78
Round Ended @ 9.96

Round #2 Recap Round length: 0:36 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 119 shots Reloads 0 Chops 0 Swabs 0 Ran 223.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 125.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
LooseCannon Got 3 kills Took 1 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 67.8 ft.
zsteez Got 0 kills Took 0 bounces Fired 270 shots Reloads 2 Chops 1 Swabs 1 Ran 116 ft.
Loesch Got 2 kills Took 0 bounces Fired 240 shots Reloads 1 Chops 1 Swabs 0 Ran 155.8 ft.

Round #2 Event log

LooseCannon Got a kill @ 0.56
Loesch Was eliminated @ 0.56
LooseCannon Was eliminated @ 0.68
LooseCannon Traded out @ 0.68
Loesch Got the trade @ 0.68
Loesch Got a kill @ 0.68
Loesch Hit a bonus bounce @ 0.69
LooseCannon Got bonus bounced @ 0.69
Loesch Took over bot @ 2.21
LooseCannon Took over bot @ 3.51
zsteez Chopped a ball @ 4.10
zsteez Swabbed @ 5.67
Loesch Chopped a ball @ 16.03
zsteez Reloaded @ 17.58
Loesch Got a kill @ 26.39
Bot - 1 Was eliminated @ 26.39
Bot - 1 Got bonus balled @ 26.52
Loesch Hit a bonus ball @ 26.52
Loesch Reloaded @ 27.47
zsteez Reloaded @ 29.49
zsteez Was eliminated @ 34.73
LooseCannon Got a kill @ 34.73
Loesch Was eliminated @ 36.21
LooseCannon Got a kill @ 36.21
Round Ended @ 36.64

Round #3 Recap Round length: 0:16 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 167.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
LooseCannon Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
zsteez Got 2 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 149.5 ft.
Loesch Got 0 kills Took 0 bounces Fired 125 shots Reloads 1 Chops 0 Swabs 0 Ran 129.1 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 4.32
zsteez Got a kill @ 4.32
Bot - 3 Got bonus balled @ 4.59
zsteez Hit a bonus ball @ 4.59
Bot - 1 Was eliminated @ 5.64
Bot - 2 Got a kill @ 5.64
Bot - 1 Got a kill @ 5.74
Bot - 2 Was eliminated @ 5.74
Bot - 1 Got the trade @ 5.74
Bot - 2 Traded out @ 5.74
Bot - 1 Hit a bonus ball @ 6.03
Bot - 2 Got bonus balled @ 6.03
Loesch Reloaded @ 13.99
LooseCannon Got a kill @ 16.06
zsteez Was eliminated @ 16.06
LooseCannon Was eliminated @ 16.14
zsteez Got a kill @ 16.14
zsteez Got the trade @ 16.14
LooseCannon Traded out @ 16.14
LooseCannon Hit a bonus ball @ 16.16
zsteez Got bonus balled @ 16.16
Round Ended @ 16.56

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 1 Swabs 1 Ran 146.4 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 185.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
LooseCannon Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 107.6 ft.
zsteez Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 1 Swabs 0 Ran 98.3 ft.
Loesch Got 1 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 132.5 ft.

Round #4 Event log

zsteez Got a kill @ 0.59
LooseCannon Was eliminated @ 0.59
LooseCannon Took over bot @ 4.04
Bot - 1 Chopped a ball @ 4.72
LooseCannon Was eliminated @ 9.12
Bot - 2 Got a kill @ 9.12
zsteez Hit a bonus ball after Bunkering @ 9.12
LooseCannon Got bonus balled after Bunkered @ 9.12
Bot - 2 Was eliminated @ 9.14
LooseCannon Got a kill @ 9.14
LooseCannon Got the trade @ 9.14
Bot - 2 Traded out @ 9.14
zsteez Chopped a ball @ 9.20
Bot - 2 Got bonus bounced @ 9.25
LooseCannon Hit a bonus bounce @ 9.25
LooseCannon Got bonus balled @ 9.27
Bot - 2 Hit a bonus ball @ 9.27
Bot - 1 Was eliminated @ 10.04
Loesch Got a kill @ 10.04
Loesch Was eliminated @ 10.22
Loesch Traded out @ 10.22
Bot - 1 Got a kill @ 10.22
Bot - 1 Got the trade @ 10.22
Bot - 1 Swabbed @ 10.35
Round Ended @ 10.46

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback