2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 161 HydraFitCoalition 8 3 2.6 Un-ranked 46
#2 86 Bot - 2 1 0 1 N/A 0
#3 72 Bot - 4 2 1 2 N/A 0
#4 66 Bot - 1 3 3 1 N/A 0
#5 16 Bot - 3 1 4 0.2 N/A 0
#6 0 Bot - 5 0 4 0 N/A 0
Tournament

2D Paintball Match Log #601546 (08-23-2022 @ 08:01am)

Round #1 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 128 shots Reloads 0 Chops 0 Swabs 0 Ran 211.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 174.8 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 1 Swabs 1 Ran 188.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 155.7 ft.
HydraFitCoalition Got 2 kills Took 1 bounces Fired 110 shots Reloads 2 Chops 0 Swabs 0 Ran 163.1 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.52
HydraFitCoalition Was eliminated @ 4.52
Bot - 3 Chopped a ball @ 4.64
HydraFitCoalition Took over bot @ 5.93
Bot - 3 Swabbed @ 8.05
HydraFitCoalition Got a kill @ 8.86
Bot - 5 Was eliminated @ 8.86
HydraFitCoalition Hit a bonus ball @ 8.96
Bot - 5 Got bonus balled @ 8.96
Bot - 1 Got a kill @ 11.18
HydraFitCoalition Was eliminated @ 11.18
HydraFitCoalition Took over bot @ 12.51
HydraFitCoalition Reloaded @ 14.00
HydraFitCoalition Reloaded @ 25.66
Bot - 1 Bounced a player @ 26.30
HydraFitCoalition Took a bounce @ 26.30
Bot - 3 Got a kill @ 26.62
HydraFitCoalition Was eliminated @ 26.62
Bot - 3 Was eliminated @ 26.86
HydraFitCoalition Got a kill @ 26.86
Bot - 3 Traded out @ 26.86
HydraFitCoalition Got the trade @ 26.86
HydraFitCoalition Hit a bonus ball @ 27.00
Bot - 3 Got bonus balled @ 27.00
Bot - 3 Hit a bonus ball @ 27.01
HydraFitCoalition Got bonus balled @ 27.01
Round Ended @ 27.05

Round #2 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 165.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 137.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 123.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 124.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 156.7 ft.
HydraFitCoalition Got 2 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 0 Swabs 0 Ran 73 ft.

Round #2 Event log

Bot - 3 Was eliminated @ 0.55
HydraFitCoalition Got a kill @ 0.55
Bot - 3 Got bonus balled @ 0.71
HydraFitCoalition Hit a bonus ball @ 0.71
Bot - 3 Got bonus balled @ 0.78
HydraFitCoalition Hit a bonus ball @ 0.78
Bot - 1 Was eliminated @ 3.30
HydraFitCoalition Got a kill @ 3.30
Bot - 2 Got a kill @ 6.05
Bot - 5 Was eliminated @ 6.05
Bot - 2 Hit a bonus ball @ 6.18
Bot - 5 Got bonus balled @ 6.18
Bot - 2 Hit a bonus bounce @ 6.30
Bot - 5 Got bonus bounced @ 6.30
Round Ended @ 6.35

Round #3 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 1 Swabs 0 Ran 138.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 144.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 159 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 176.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 144.9 ft.
HydraFitCoalition Got 2 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 1 Swabs 0 Ran 83.9 ft.

Round #3 Event log

Bot - 4 Got a kill @ 1.38
Bot - 5 Was eliminated @ 1.38
Bot - 1 Chopped a ball @ 2.98
Bot - 3 Was eliminated @ 3.00
HydraFitCoalition Got a kill @ 3.00
HydraFitCoalition Chopped a ball @ 5.20
Bot - 1 Was eliminated @ 6.94
HydraFitCoalition Got a kill @ 6.94
Bot - 1 Got bonus balled @ 7.04
HydraFitCoalition Hit a bonus ball @ 7.04
Bot - 1 Got bonus balled @ 7.12
HydraFitCoalition Hit a bonus ball @ 7.12
Round Ended @ 7.19

Round #4 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.2 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 152.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 37 shots Reloads 0 Chops 1 Swabs 0 Ran 133.8 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 134.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 153.7 ft.
HydraFitCoalition Got 2 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 97.4 ft.

Round #4 Event log

Bot - 4 Got a kill @ 1.88
Bot - 1 Was eliminated @ 1.88
Bot - 1 Got bonus balled @ 1.95
Bot - 4 Hit a bonus ball @ 1.95
Bot - 4 Was eliminated @ 1.96
Bot - 1 Got a kill @ 1.96
Bot - 1 Got the trade @ 1.96
Bot - 4 Traded out @ 1.96
Bot - 1 Hit a bonus ball @ 1.98
Bot - 4 Got bonus balled @ 1.98
Bot - 1 Got bonus balled @ 2.03
Bot - 4 Hit a bonus ball @ 2.03
Bot - 3 Chopped a ball @ 4.10
Bot - 3 Was eliminated @ 7.16
HydraFitCoalition Got a kill @ 7.16
Bot - 3 Got bonus balled @ 7.33
HydraFitCoalition Hit a bonus ball @ 7.33
Bot - 5 Was eliminated @ 9.79
HydraFitCoalition Got a kill @ 9.79
Bot - 5 Got bonus balled @ 9.91
HydraFitCoalition Hit a bonus ball @ 9.91
Bot - 5 Got bonus balled @ 9.96
HydraFitCoalition Hit a bonus ball @ 9.96
Round Ended @ 10.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback