2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map v2 by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 91 Bot - 3 3 0 3 N/A 0
#2 85 Bot - 1 3 1 3 N/A 0
#3 69 EarlyNotice 3 3 1 Un-ranked 7
#4 40 Bot - 2 3 3 1 N/A 0
#5 15 z0mbii 1 3 0.3 Un-ranked 4
#6 0 MattyIce13 0 3 0 Un-ranked 0
Campaign

2D Paintball Match Log #608662 (10-03-2022 @ 10:12pm)

Round #1 Recap Round length: 0:52 / Team Blue Scored

MattyIce13 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 29.1 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 152.9 ft.
z0mbii Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 138.7 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 272.2 ft.
EarlyNotice Got 0 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 1 Ran 248.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.63
Bot - 2 Got a kill @ 1.63
MattyIce13 Was eliminated @ 1.68
Bot - 1 Got a kill @ 1.68
Bot - 2 Was eliminated @ 5.18
Bot - 3 Got a kill @ 5.18
EarlyNotice Chopped a ball @ 36.45
EarlyNotice Swabbed @ 42.61
z0mbii Was eliminated @ 51.60
Bot - 3 Got a kill @ 51.60
Round Ended @ 52.03

Round #2 Recap Round length: 0:24 / Team Blue Scored

MattyIce13 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 117.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 192 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 151.9 ft.
z0mbii Got 1 kills Took 0 bounces Fired 94 shots Reloads 1 Chops 2 Swabs 0 Ran 109.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 188 ft.
EarlyNotice Got 1 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 1 Swabs 0 Ran 209.9 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.19
Bot - 2 Was eliminated @ 3.19
z0mbii Chopped a ball @ 3.49
MattyIce13 Was eliminated @ 6.15
Bot - 3 Got a kill @ 6.15
MattyIce13 Got bonus balled @ 6.42
Bot - 3 Hit a bonus ball @ 6.42
z0mbii Chopped a ball @ 8.40
z0mbii Reloaded @ 9.32
EarlyNotice Chopped a ball @ 9.67
z0mbii Was eliminated @ 24.17
EarlyNotice Got a kill @ 24.17
z0mbii Got a kill @ 24.30
EarlyNotice Was eliminated @ 24.30
z0mbii Got the trade @ 24.30
EarlyNotice Traded out @ 24.30
Round Ended @ 24.58

Round #3 Recap Round length: 0:12 / Team Blue Scored

MattyIce13 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 57.2 ft.
Bot - 1 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 165.2 ft.
z0mbii Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 60.9 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 151.7 ft.
EarlyNotice Got 2 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 133.1 ft.

Round #3 Event log

Bot - 2 Got a kill @ 3.12
EarlyNotice Was eliminated @ 3.12
MattyIce13 Was eliminated @ 3.57
EarlyNotice Got a kill @ 3.57
EarlyNotice Took over bot @ 4.90
z0mbii Was eliminated @ 11.89
EarlyNotice Got a kill @ 11.89
z0mbii Got bonus balled @ 12.26
EarlyNotice Hit a bonus ball @ 12.26
Bot - 1 Got a kill @ 12.31
Bot - 2 Was eliminated @ 12.31
Bot - 2 Got a kill @ 12.46
EarlyNotice Was eliminated @ 12.46
Round Ended @ 12.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback