2D Paintball
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1v1 - King of the Hill

2v2 Nation by Chilliboii
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 107 MattyIce13 4 3 1.3 Un-ranked 5
#2 75 EarlyNotice 3 4 0.7 Un-ranked 7
Campaign

2D Paintball Match Log #609079 (10-05-2022 @ 10:01pm)

Round #1 Recap Round length: 0:12 / Team Red Scored

MattyIce13 Got 1 kills Took 0 bounces Fired 108 shots Reloads 0 Chops 1 Swabs 0 Ran 72.2 ft.
EarlyNotice Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 100.5 ft.

Round #1 Event log

MattyIce13 Chopped a ball @ 0.83
MattyIce13 Got a kill @ 12.02
EarlyNotice Was eliminated @ 12.02
MattyIce13 Hit a bonus ball @ 12.13
EarlyNotice Got bonus balled @ 12.13
EarlyNotice Got bonus balled @ 12.22
MattyIce13 Hit a bonus ball @ 12.22
Round Ended @ 12.27

Round #2 Recap Round length: 0:03 / Team Blue Scored

MattyIce13 Got 0 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 92.4 ft.
EarlyNotice Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 135 ft.

Round #2 Event log

EarlyNotice Chopped a ball @ 0.87
MattyIce13 Was eliminated @ 3.16
EarlyNotice Got a kill @ 3.16
Round Ended @ 3.59

Round #3 Recap Round length: 0:04 / Team Red Scored

MattyIce13 Got 1 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 1 Swabs 0 Ran 110.3 ft.
EarlyNotice Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 134.8 ft.

Round #3 Event log

MattyIce13 Chopped a ball @ 3.12
MattyIce13 Got a kill @ 4.43
EarlyNotice Was eliminated @ 4.43
Round Ended @ 4.86

Round #4 Recap Round length: 0:08 / Team Blue Scored

MattyIce13 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 49.1 ft.
EarlyNotice Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 180.3 ft.

Round #4 Event log

MattyIce13 Was eliminated @ 7.62
EarlyNotice Got a kill @ 7.62
Round Ended @ 8.04

Round #5 Recap Round length: 0:11 / Round Draw!

MattyIce13 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 187.5 ft.
EarlyNotice Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 219.8 ft.

Round #5 Event log

MattyIce13 Was eliminated @ 10.93
EarlyNotice Got a kill @ 10.93
MattyIce13 Got a kill @ 10.95
MattyIce13 Got the trade @ 10.95
EarlyNotice Traded out @ 10.95
EarlyNotice Was eliminated @ 10.95
Round Ended @ 11.36

Round #6 Recap Round length: 0:02 / Team Red Scored

MattyIce13 Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 55.6 ft.
EarlyNotice Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 57.2 ft.

Round #6 Event log

MattyIce13 Got a kill @ 1.96
EarlyNotice Was eliminated @ 1.96
Round Ended @ 2.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback