2D Paintball
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D5 - Rookie 3v3

Crouch PB DA II by Pipe
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 128 Bot - 5 4 0 4 N/A 0
#2 110 Bot - 1 4 1 4 N/A 0
#3 90 Bot - 3 1 0 1 N/A 0
#4 10 RealBigMike 1 2 0.5 Un-ranked 1
#5 0 Bot - 2 0 1 0 N/A 0
#6 0 Anon-9783 0 3 0 Un-ranked 1
#7 0 Bot - 4 0 1 0 N/A 0
#8 0 mistereverett2011 0 2 0 Un-ranked 2
Campaign

2D Paintball Match Log #611074 (10-19-2022 @ 03:56pm)

Round #1 Recap Round length: 0:37 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 236.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 152.3 ft.
Anon-9783 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 104 shots Reloads 0 Chops 0 Swabs 0 Ran 264.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 82 shots Reloads 0 Chops 0 Swabs 0 Ran 230.4 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 101 shots Reloads 0 Chops 1 Swabs 1 Ran 234.2 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 3.66
Bot - 5 Got a kill @ 3.66
Bot - 2 Got bonus balled @ 3.81
Bot - 5 Hit a bonus ball @ 3.81
Bot - 2 Got bonus balled @ 3.93
Bot - 5 Hit a bonus ball @ 3.93
Bot - 5 Chopped a ball @ 5.03
Bot - 1 Got a kill @ 8.96
Anon-9783 Was eliminated @ 8.96
Bot - 5 Swabbed @ 13.43
Bot - 4 Was eliminated @ 37.38
Bot - 5 Got a kill @ 37.38
Round Ended @ 37.80

Round #2 Recap Round length: 0:09 / Team Blue Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 2 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 159.1 ft.
Anon-9783 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 136.2 ft.
mistereverett2011 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 89.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 0 Swabs 0 Ran 160.8 ft.
RealBigMike Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 107.6 ft.

Round #2 Event log

Bot - 1 Got a kill @ 2.95
RealBigMike Was eliminated @ 2.95
mistereverett2011 Was eliminated @ 3.97
Bot - 1 Got a kill @ 3.97
Anon-9783 Was eliminated @ 8.82
Bot - 5 Got a kill @ 8.82
Anon-9783 Got bonus balled @ 8.99
Bot - 5 Hit a bonus ball @ 8.99
Round Ended @ 9.12

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 309.8 ft.
Anon-9783 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 61 shots Reloads 0 Chops 0 Swabs 0 Ran 170.7 ft.
mistereverett2011 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 88.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 222.9 ft.
RealBigMike Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 136.5 ft.

Round #3 Event log

Bot - 1 Got a kill @ 3.30
mistereverett2011 Was eliminated @ 3.30
Anon-9783 Was eliminated @ 8.83
Bot - 5 Got a kill @ 8.83
Bot - 1 Was eliminated @ 9.76
RealBigMike Got a kill @ 9.76
Bot - 3 Got a kill @ 13.87
RealBigMike Was eliminated @ 13.87
Bot - 3 Hit a bonus bounce @ 14.04
RealBigMike Got bonus bounced @ 14.04
Round Ended @ 14.30

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback