2D Paintball
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D5 - Rookie 3v3

Get Some by shotsie
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 139 Buckethead 6 0 6 Un-ranked 166
#2 96 Bot - 2 2 0 2 N/A 0
#3 60 momlovesjon 1 1 1 Un-ranked 3
#4 15 Bot - 4 1 3 0.3 N/A 0
#5 0 THELILDUCKIE 0 0 0 Un-ranked 16
#6 0 Bot - 1 0 3 0 N/A 0
#7 0 Bot - 3 0 3 0 N/A 0
Campaign

2D Paintball Match Log #621910 (12-21-2022 @ 05:49pm)

Round #1 Recap Round length: 0:04 / Team Red Scored

THELILDUCKIE Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 137 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 138.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 131.2 ft.
Buckethead Got 3 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 58.4 ft.
momlovesjon Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 152.5 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 1.39
Buckethead Got a kill @ 1.39
Bot - 1 Got bonus balled @ 1.48
Buckethead Hit a bonus ball @ 1.48
Bot - 4 Was eliminated @ 1.93
Buckethead Got a kill @ 1.93
Bot - 4 Got bonus balled @ 2.05
Buckethead Hit a bonus ball @ 2.05
Bot - 3 Was eliminated @ 4.08
Buckethead Got a kill @ 4.08
Round Ended @ 4.51

Round #2 Recap Round length: 0:03 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.8 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 159.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 130.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 138 ft.
Buckethead Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 27.9 ft.
momlovesjon Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 169.5 ft.

Round #2 Event log

Bot - 4 Was eliminated @ 1.12
Buckethead Got a kill @ 1.12
Bot - 1 Was eliminated @ 1.47
Bot - 2 Got a kill @ 1.47
Bot - 1 Got bonus balled @ 1.51
Bot - 2 Hit a bonus ball @ 1.51
Bot - 1 Got bonus balled @ 1.57
Buckethead Hit a bonus ball @ 1.57
Bot - 2 Got a kill @ 3.46
Bot - 3 Was eliminated @ 3.46
Round Ended @ 3.87

Round #3 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 143.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 135.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 144.6 ft.
Buckethead Got 2 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 70.5 ft.
momlovesjon Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 179.5 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 1.45
Buckethead Got a kill @ 1.45
Bot - 1 Got bonus balled @ 1.53
Buckethead Hit a bonus ball @ 1.53
Bot - 3 Was eliminated @ 4.25
momlovesjon Got a kill @ 4.25
Bot - 4 Got a kill @ 4.28
momlovesjon Was eliminated @ 4.28
Bot - 4 Was eliminated @ 4.80
Buckethead Got a kill @ 4.80
Round Ended @ 5.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback