2D Paintball
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Tournament

Hyperdrive Indoor 2016 by bigfootng
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 108 Bot - 7 4 1 4 N/A 0
#2 75 Bot - 5 3 2 1.5 N/A 0
#3 70 Bot - 1 3 2 1.5 N/A 0
#4 51 Bot - 3 2 2 1 N/A 0
#5 32 Bot - 4 3 3 1 N/A 0
#6 22 Bot - 6 2 2 1 N/A 0
#7 10 Bot - 2 1 3 0.3 N/A 0
#8 8 anon6752 1 4 0.2 Un-ranked 2
Campaign

2D Paintball Match Log #623125 (12-30-2022 @ 11:47am)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
anon6752 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 1 Swabs 0 Ran 153.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 18 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 152.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 159.4 ft.
Bot - 6 Got 1 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.

Round #1 Event log

anon6752 Chopped a ball @ 1.43
Bot - 4 Was eliminated @ 1.53
Bot - 3 Got a kill @ 1.53
Bot - 4 Got bonus balled @ 1.60
Bot - 3 Hit a bonus ball @ 1.60
Bot - 7 Got a kill @ 1.87
Bot - 6 Was eliminated @ 1.87
Bot - 7 Hit a bonus ball @ 2.10
Bot - 6 Got bonus balled @ 2.10
Bot - 7 Hit a bonus ball @ 2.18
Bot - 6 Got bonus balled @ 2.18
Bot - 5 Was eliminated @ 2.30
Bot - 6 Got a kill @ 2.30
Bot - 2 Was eliminated @ 2.42
Bot - 1 Got a kill @ 2.42
Bot - 2 Got bonus balled @ 2.50
Bot - 1 Hit a bonus ball @ 2.50
Bot - 2 Got bonus balled @ 2.58
Bot - 1 Hit a bonus ball @ 2.58
anon6752 Was eliminated @ 6.69
Bot - 1 Got a kill @ 6.69
anon6752 Got bonus balled @ 6.76
Bot - 1 Hit a bonus ball @ 6.76
Round Ended @ 6.95

Round #2 Recap Round length: 0:25 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 1 Swabs 0 Ran 151.4 ft.
anon6752 Got 0 kills Took 1 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 173.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 84 shots Reloads 0 Chops 0 Swabs 0 Ran 155.3 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 189 shots Reloads 1 Chops 0 Swabs 0 Ran 198.6 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 157 shots Reloads 0 Chops 0 Swabs 0 Ran 169.9 ft.
Bot - 6 Got 0 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 162.8 ft.
Bot - 7 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 1 Swabs 0 Ran 144.6 ft.

Round #2 Event log

Bot - 7 Got a kill @ 1.31
Bot - 2 Was eliminated @ 1.31
Bot - 7 Was eliminated @ 1.41
Bot - 2 Got a kill @ 1.41
Bot - 7 Traded out @ 1.41
Bot - 2 Got the trade @ 1.41
Bot - 7 Chopped a ball @ 1.52
Bot - 7 Hit a bonus ball @ 1.59
Bot - 2 Got bonus balled @ 1.59
Bot - 7 Got bonus balled @ 1.71
Bot - 6 Hit a bonus ball @ 1.71
Bot - 1 Chopped a ball @ 3.54
Bot - 4 Got a kill @ 4.37
Bot - 1 Was eliminated @ 4.37
Bot - 3 Was eliminated @ 12.10
Bot - 4 Got a kill @ 12.10
anon6752 Was eliminated @ 12.48
Bot - 5 Got a kill @ 12.48
Bot - 5 Hit a bonus bounce @ 12.58
anon6752 Got bonus bounced @ 12.58
Bot - 5 Hit a bonus ball @ 12.60
anon6752 Got bonus balled @ 12.60
anon6752 Got bonus balled @ 12.62
Bot - 5 Hit a bonus ball @ 12.62
anon6752 Took over bot @ 15.19
Bot - 5 Got a kill @ 23.59
anon6752 Was eliminated @ 23.59
Bot - 5 Hit a bonus ball @ 23.67
anon6752 Got bonus balled @ 23.67
Bot - 5 Hit a bonus ball @ 23.75
anon6752 Got bonus balled @ 23.75
Bot - 4 Reloaded @ 24.51
Bot - 4 Was eliminated @ 25.04
Bot - 5 Got a kill @ 25.04
Bot - 5 Hit a bonus ball @ 25.22
Bot - 4 Got bonus balled @ 25.22
Round Ended @ 25.36

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 150.4 ft.
anon6752 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 155 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 161 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 153.5 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 149.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 150.1 ft.
Bot - 6 Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.
Bot - 7 Got 2 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 141.4 ft.

Round #3 Event log

Bot - 6 Got a kill @ 1.97
Bot - 3 Was eliminated @ 1.97
Bot - 6 Hit a bonus ball @ 2.04
Bot - 3 Got bonus balled @ 2.04
Bot - 3 Got a kill @ 2.26
Bot - 2 Was eliminated @ 2.26
Bot - 5 Was eliminated @ 3.43
Bot - 4 Got a kill @ 3.43
Bot - 4 Hit a bonus ball @ 3.50
Bot - 5 Got bonus balled @ 3.50
Bot - 4 Hit a bonus ball @ 3.58
Bot - 5 Got bonus balled @ 3.58
Bot - 4 Was eliminated @ 4.53
Bot - 7 Got a kill @ 4.53
anon6752 Got a kill @ 6.17
Bot - 1 Was eliminated @ 6.17
Bot - 6 Was eliminated @ 6.20
Bot - 1 Got a kill @ 6.20
Bot - 6 Got bonus balled @ 6.27
Bot - 1 Hit a bonus ball @ 6.27
Bot - 6 Got bonus balled @ 6.35
Bot - 1 Hit a bonus ball @ 6.35
Bot - 7 Chopped a ball @ 7.04
anon6752 Was eliminated @ 7.44
Bot - 7 Got a kill @ 7.44
Round Ended @ 7.87

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback