2D Paintball
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D5 - Rookie 3v3

Metatrons Cube by Budster024
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 168 ItsBrysonYT 8 4 2 Un-ranked 8
#2 76 Bot - 2 4 3 1.3 N/A 0
#3 60 Bot - 3 1 2 0.5 N/A 0
#4 50 Bot - 5 2 1 2 N/A 0
#5 41 Bot - 4 1 3 0.3 N/A 0
#6 25 Bot - 1 0 1 0 N/A 0
#7 0 Alvar_23 0 3 0 Un-ranked 8
#8 0 Anon-5165 0 0 0 Un-ranked 2
Campaign

2D Paintball Match Log #623171 (12-30-2022 @ 02:34pm)

Round #1 Recap Round length: 0:06 / Team Blue Scored

Alvar_23 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Anon-5165 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 160.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 149.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 155.6 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 142.5 ft.
ItsBrysonYT Got 0 kills Took 1 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.

Round #1 Event log

Bot - 2 Got a kill @ 4.32
ItsBrysonYT Was eliminated @ 4.32
Bot - 2 Hit a bonus bounce @ 4.60
ItsBrysonYT Got bonus bounced @ 4.60
Bot - 1 Was eliminated @ 5.36
Bot - 5 Got a kill @ 5.36
Bot - 2 Got a kill @ 5.74
Bot - 3 Was eliminated @ 5.74
Round Ended @ 6.17

Round #2 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 145.9 ft.
Bot - 2 Got 1 kills Took 1 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 154.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 172.2 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 141.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 0 Ran 186.8 ft.
ItsBrysonYT Got 2 kills Took 0 bounces Fired 126 shots Reloads 1 Chops 1 Swabs 0 Ran 201.1 ft.

Round #2 Event log

ItsBrysonYT Was eliminated @ 3.76
Bot - 4 Got a kill @ 3.76
ItsBrysonYT Got a kill @ 4.00
Bot - 4 Was eliminated @ 4.00
ItsBrysonYT Got the trade @ 4.00
Bot - 4 Traded out @ 4.00
ItsBrysonYT Chopped a ball @ 4.01
ItsBrysonYT Got bonus balled @ 4.03
Bot - 4 Hit a bonus ball @ 4.03
ItsBrysonYT Took over bot @ 6.06
Bot - 3 Was eliminated @ 6.65
Bot - 2 Got a kill @ 6.65
Bot - 3 Bounced a player @ 6.67
Bot - 2 Took a bounce @ 6.67
Bot - 3 Got a kill @ 6.80
Bot - 2 Was eliminated @ 6.80
Bot - 3 Got the trade @ 6.80
Bot - 2 Traded out @ 6.80
Bot - 5 Chopped a ball @ 8.48
Bot - 5 Was eliminated @ 14.52
ItsBrysonYT Got a kill @ 14.52
Bot - 5 Got bonus balled @ 14.60
ItsBrysonYT Hit a bonus ball @ 14.60
ItsBrysonYT Reloaded @ 14.67
Round Ended @ 14.78

Round #3 Recap Round length: 0:15 / Team Red Scored

Bot - 5 Got 1 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 192.3 ft.
Bot - 2 Got 0 kills Took 2 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.3 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 75 shots Reloads 0 Chops 0 Swabs 0 Ran 189.7 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 174.5 ft.
Anon-5165 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 55.1 ft.
ItsBrysonYT Got 3 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 0 Ran 277.2 ft.

Round #3 Event log

Bot - 5 Got a kill @ 0.18
Bot - 2 Took a bounce @ 0.88
ItsBrysonYT Bounced a player @ 0.88
ItsBrysonYT Got a kill @ 0.90
Bot - 2 Was eliminated @ 0.90
ItsBrysonYT Hit a bonus ball @ 1.06
Bot - 2 Got bonus balled @ 1.06
ItsBrysonYT Chopped a ball @ 4.03
Bot - 3 Took a bounce @ 6.31
Bot - 4 Bounced a player @ 6.31
ItsBrysonYT Bounced a player @ 12.30
Bot - 4 Took a bounce @ 12.30
Bot - 4 Was eliminated @ 12.32
ItsBrysonYT Got a kill @ 12.32
Bot - 4 Got bonus balled @ 12.38
ItsBrysonYT Hit a bonus ball @ 12.38
Anon-5165 Was eliminated @ 15.38
ItsBrysonYT Got a kill @ 15.38
ItsBrysonYT Hit a bonus ball @ 15.48
Anon-5165 Got bonus balled @ 15.48
Round Ended @ 15.66

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 139.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 172.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 177.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 173.3 ft.
Anon-5165 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 57.7 ft.
ItsBrysonYT Got 3 kills Took 0 bounces Fired 89 shots Reloads 0 Chops 0 Swabs 0 Ran 271.4 ft.

Round #4 Event log

Bot - 2 Got a kill @ 4.09
ItsBrysonYT Was eliminated @ 4.09
Bot - 2 Hit a bonus ball @ 4.26
ItsBrysonYT Got bonus balled @ 4.26
ItsBrysonYT Took over bot @ 5.74
Anon-5165 Was eliminated @ 9.81
ItsBrysonYT Got a kill @ 9.81
ItsBrysonYT Hit a bonus ball @ 9.93
Anon-5165 Got bonus balled @ 9.93
Bot - 4 Was eliminated @ 11.24
ItsBrysonYT Got a kill @ 11.24
Bot - 2 Was eliminated @ 13.79
ItsBrysonYT Got a kill @ 13.79
ItsBrysonYT Hit a bonus ball @ 13.94
Bot - 2 Got bonus balled @ 13.94
Bot - 2 Got bonus balled @ 14.05
ItsBrysonYT Hit a bonus ball @ 14.05
Round Ended @ 14.09

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback