2D Paintball
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3v3 Team Deathmatch

Fun in the Sun by boo
27 - 31
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 202 ashtoniscoo300500900 16 15 1 Un-ranked 1
#2 135 Gingie 11 11 1 Un-ranked 12
#3 134 Bot - 2 10 7 1.4 N/A 0
#4 115 Bot - 4 9 9 1 N/A 0
#5 91 Bot - 3 7 7 1 N/A 0
#6 54 Bot - 1 4 8 0.5 N/A 0
Campaign

2D Paintball Match Log #624046 (01-07-2023 @ 02:25am)

Round #1 Recap Round length: 3:10 / Team Blue Scored

Gingie Got 3 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 210.4 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 28 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 43.6 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 71.3 ft.
ashtoniscoo300500900 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 15.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 44.1 ft.

Round #1 Event log

Gingie Got a kill @ 165.60
Gingie Got a kill @ 173.18
Bot - 2 Got a kill @ 178.62
Gingie Got a kill @ 183.39
Gingie Hit a bonus ball @ 183.46
Gingie Hit a bonus ball @ 183.53
Bot - 2 Got a kill @ 185.70
Bot - 2 Chopped a ball @ 185.85
Gingie Was eliminated @ 187.92
Bot - 3 Got a kill @ 187.92
Round Ended @ 190.00

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback