2D Paintball
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1v1 - King of the Hill

Ten Bunker by alphabarredbattle
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 94 Buckethead 3 1 3 Un-ranked 167
#2 30 squid 1 3 0.3 Un-ranked 27
Campaign

2D Paintball Match Log #628769 (02-01-2023 @ 04:10pm)

Round #1 Recap Round length: 0:11 / Team Red Scored

squid Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 47.5 ft.
Buckethead Got 1 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 96.7 ft.

Round #1 Event log

squid Was eliminated @ 10.80
Buckethead Got a kill @ 10.80
squid Got bonus balled @ 10.97
Buckethead Hit a bonus ball @ 10.97
Round Ended @ 11.10

Round #2 Recap Round length: 0:22 / Team Red Scored

squid Got 0 kills Took 0 bounces Fired 122 shots Reloads 0 Chops 0 Swabs 0 Ran 339 ft.
Buckethead Got 1 kills Took 0 bounces Fired 94 shots Reloads 1 Chops 0 Swabs 0 Ran 151.4 ft.

Round #2 Event log

Buckethead Reloaded @ 15.14
squid Was eliminated @ 22.36
Buckethead Got a kill @ 22.36
squid Got bonus balled @ 22.41
Buckethead Hit a bonus ball @ 22.41
squid Got bonus balled @ 22.53
Buckethead Hit a bonus ball @ 22.53
Round Ended @ 22.57

Round #3 Recap Round length: 0:04 / Team Blue Scored

squid Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 63.9 ft.
Buckethead Got 0 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 58 ft.

Round #3 Event log

squid Got a kill @ 3.88
Buckethead Was eliminated @ 3.88
Round Ended @ 4.30

Round #4 Recap Round length: 0:17 / Team Red Scored

squid Got 0 kills Took 1 bounces Fired 107 shots Reloads 0 Chops 0 Swabs 0 Ran 240.5 ft.
Buckethead Got 1 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 0 Swabs 0 Ran 107.5 ft.

Round #4 Event log

Buckethead Bounced a player @ 13.24
squid Took a bounce @ 13.24
squid Was eliminated @ 17.30
Buckethead Got a kill @ 17.30
squid Got bonus balled @ 17.43
Buckethead Hit a bonus ball @ 17.43
Round Ended @ 17.59

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback