2D Paintball
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1v1 - King of the Hill

1v1 me boy by Gabriel45
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 73 Bot - 1 3 1 3 N/A 0
#2 40 cyclonepaintbal 2 3 0.6 Un-ranked 11
#3 0 itzmuaki 0 1 0 Un-ranked 2
Campaign

2D Paintball Match Log #629277 (02-03-2023 @ 02:18pm)

Round #1 Recap Round length: 0:23 / Team Red Scored

itzmuaki Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
cyclonepaintbal Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 1 Swabs 0 Ran 162.7 ft.
itzmuaki Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.

Round #1 Event log

cyclonepaintbal Chopped a ball @ 9.15
itzmuaki Was eliminated @ 22.77
cyclonepaintbal Got a kill @ 22.77
Round Ended @ 23.20

Round #2 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 132.1 ft.
cyclonepaintbal Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.

Round #2 Event log

Bot - 1 Got a kill @ 3.65
cyclonepaintbal Was eliminated @ 3.65
Round Ended @ 4.07

Round #3 Recap Round length: 0:14 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 143.2 ft.
cyclonepaintbal Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 1 Swabs 0 Ran 70.9 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 11.23
cyclonepaintbal Chopped a ball @ 11.28
Bot - 1 Swabbed @ 14.25
Bot - 1 Got a kill @ 14.37
cyclonepaintbal Was eliminated @ 14.37
Round Ended @ 14.80

Round #4 Recap Round length: 0:08 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 2 Swabs 0 Ran 126.1 ft.
cyclonepaintbal Got 1 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 121 ft.

Round #4 Event log

Bot - 1 Chopped a ball @ 4.50
Bot - 1 Chopped a ball @ 8.37
Bot - 1 Was eliminated @ 8.39
cyclonepaintbal Got a kill @ 8.39
Bot - 1 Got a kill @ 8.55
cyclonepaintbal Was eliminated @ 8.55
Bot - 1 Got the trade @ 8.55
cyclonepaintbal Traded out @ 8.55
Round Ended @ 8.82

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback