2D Paintball
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1v1 - King of the Hill

Short Field Fun by maue
3 - 0
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 benny4 3 1 3 Un-ranked 4
#2 16 jacoballey124 1 3 0.3 Un-ranked 2
Campaign

2D Paintball Match Log #629320 (02-03-2023 @ 04:46pm)

Round #1 Recap Round length: 0:02 / Team Red Scored

benny4 Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 71 ft.
jacoballey124 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 90.9 ft.

Round #1 Event log

benny4 Got a kill @ 1.82
jacoballey124 Was eliminated @ 1.82
Round Ended @ 2.24

Round #2 Recap Round length: 0:15 / Team Red Scored

benny4 Got 1 kills Took 0 bounces Fired 66 shots Reloads 0 Chops 0 Swabs 0 Ran 163.3 ft.
jacoballey124 Got 0 kills Took 0 bounces Fired 52 shots Reloads 0 Chops 0 Swabs 0 Ran 216.5 ft.

Round #2 Event log

benny4 Got a kill @ 14.90
jacoballey124 Was eliminated @ 14.90
benny4 Hit a bonus ball @ 14.97
jacoballey124 Got bonus balled @ 14.97
Round Ended @ 15.15

Round #3 Recap Round length: 0:09 / Team Red Scored

benny4 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 122.7 ft.
jacoballey124 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 114.8 ft.

Round #3 Event log

benny4 Got a kill @ 8.74
jacoballey124 Was eliminated @ 8.74
benny4 Hit a bonus ball @ 8.84
jacoballey124 Got bonus balled @ 8.84
Round Ended @ 9.02

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback