2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 123 uhhSomething 7 3 2.3 Un-ranked 26
#2 73 Bot - 1 4 3 1.3 N/A 0
#3 61 Bot - 2 1 2 0.5 N/A 0
#4 57 Bot - 3 2 3 0.6 N/A 0
#5 49 Bot - 4 2 2 1 N/A 0
#6 10 Bot - 5 1 4 0.2 N/A 0
Tournament

2D Paintball Match Log #629505 (02-04-2023 @ 10:00pm)

Round #1 Recap Round length: 0:15 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 1 Swabs 1 Ran 155.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 58 shots Reloads 0 Chops 0 Swabs 0 Ran 169.6 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 0 Swabs 0 Ran 175.4 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 1 Swabs 1 Ran 187.4 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
uhhSomething Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.

Round #1 Event log

Bot - 5 Was eliminated @ 0.96
uhhSomething Got a kill @ 0.96
uhhSomething Hit a bonus ball @ 1.02
Bot - 5 Got bonus balled @ 1.02
Bot - 4 Chopped a ball @ 1.34
Bot - 4 Swabbed @ 3.63
uhhSomething Was eliminated @ 4.15
Bot - 3 Got a kill @ 4.15
uhhSomething Took over bot @ 5.96
Bot - 1 Chopped a ball @ 10.51
Bot - 2 Was eliminated @ 10.74
Bot - 1 Got a kill @ 10.74
Bot - 2 Got bonus balled @ 10.82
Bot - 1 Hit a bonus ball @ 10.82
Bot - 1 Swabbed @ 14.54
Bot - 3 Got a kill @ 15.63
uhhSomething Was eliminated @ 15.63
Bot - 3 Hit a bonus ball @ 15.73
uhhSomething Got bonus balled @ 15.73
uhhSomething Got bonus balled @ 15.81
Bot - 3 Hit a bonus ball @ 15.81
Round Ended @ 15.88

Round #2 Recap Round length: 0:07 / Team Red Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 131.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 143.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 127.3 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 33 shots Reloads 0 Chops 2 Swabs 0 Ran 186.4 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 133.2 ft.
uhhSomething Got 3 kills Took 0 bounces Fired 43 shots Reloads 0 Chops 0 Swabs 0 Ran 150.2 ft.

Round #2 Event log

uhhSomething Got a kill @ 0.61
Bot - 3 Was eliminated @ 0.61
uhhSomething Got a kill @ 0.96
Bot - 5 Was eliminated @ 0.96
uhhSomething Hit a bonus ball @ 0.99
Bot - 5 Got bonus balled @ 0.99
uhhSomething Hit a bonus bounce @ 1.15
Bot - 5 Got bonus bounced @ 1.15
Bot - 4 Chopped a ball @ 1.18
Bot - 4 Chopped a ball @ 2.01
Bot - 1 Bounced a player @ 3.70
Bot - 4 Took a bounce @ 3.70
Bot - 4 Was eliminated @ 3.71
Bot - 1 Got a kill @ 3.71
Bot - 1 Got a kill @ 6.97
uhhSomething Was eliminated @ 6.97
uhhSomething Got bonus balled @ 7.05
Bot - 1 Hit a bonus ball @ 7.05
Bot - 1 Hit a bonus ball @ 7.15
uhhSomething Got bonus balled @ 7.15
Bot - 1 Was eliminated @ 7.18
uhhSomething Got a kill @ 7.18
uhhSomething Got the trade @ 7.18
Bot - 1 Traded out @ 7.18
Round Ended @ 7.61

Round #3 Recap Round length: 0:04 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 146.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 139.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 19 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
uhhSomething Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 90.4 ft.

Round #3 Event log

Bot - 1 Got a kill @ 1.47
Bot - 2 Was eliminated @ 1.47
Bot - 1 Was eliminated @ 1.66
Bot - 4 Got a kill @ 1.66
Bot - 1 Got bonus balled @ 1.76
Bot - 4 Hit a bonus ball @ 1.76
Bot - 1 Got bonus balled @ 1.79
Bot - 4 Hit a bonus ball @ 1.79
Bot - 5 Was eliminated @ 2.37
Bot - 4 Got a kill @ 2.37
Bot - 4 Hit a bonus ball @ 2.44
Bot - 5 Got bonus balled @ 2.44
Bot - 4 Was eliminated @ 2.51
Bot - 5 Got a kill @ 2.51
Bot - 4 Traded out @ 2.51
Bot - 5 Got the trade @ 2.51
Bot - 5 Got bonus balled @ 2.53
Bot - 4 Hit a bonus ball @ 2.53
Bot - 3 Was eliminated @ 4.05
uhhSomething Got a kill @ 4.05
Bot - 3 Got bonus balled @ 4.21
uhhSomething Hit a bonus ball @ 4.21
Round Ended @ 4.36

Round #4 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 158.4 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 1 Swabs 1 Ran 176.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 2 shots Reloads 0 Chops 0 Swabs 0 Ran 134.9 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 88 shots Reloads 0 Chops 1 Swabs 0 Ran 165 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 68 shots Reloads 0 Chops 0 Swabs 0 Ran 162 ft.
uhhSomething Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 116.3 ft.

Round #4 Event log

Bot - 3 Was eliminated @ 0.84
uhhSomething Got a kill @ 0.84
Bot - 2 Chopped a ball @ 5.75
Bot - 1 Was eliminated @ 6.68
Bot - 2 Got a kill @ 6.68
Bot - 1 Got bonus balled @ 6.78
Bot - 2 Hit a bonus ball @ 6.78
Bot - 2 Swabbed @ 9.47
Bot - 4 Chopped a ball @ 11.82
Bot - 5 Was eliminated @ 14.14
uhhSomething Got a kill @ 14.14
Bot - 5 Got bonus balled @ 14.26
uhhSomething Hit a bonus ball @ 14.26
Bot - 5 Got bonus balled @ 14.34
uhhSomething Hit a bonus ball @ 14.34
Round Ended @ 14.39

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback