2D Paintball
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by G-Man
5 - 4
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 165 C0lin 6 5 1.2 Un-ranked 43
#2 135 G-Man 5 6 0.8 Un-ranked 16
Campaign

2D Paintball Match Log #629864 (02-06-2023 @ 08:13pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 184.9 ft.
C0lin Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 157.2 ft.

Round #1 Event log

G-Man Was eliminated @ 19.26
C0lin Got a kill @ 19.26
Round Ended @ 19.69

Round #2 Recap Round length: 0:06 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 31.8 ft.
C0lin Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 17.7 ft.

Round #2 Event log

G-Man Was eliminated @ 6.20
C0lin Got a kill @ 6.20
Round Ended @ 6.63

Round #3 Recap Round length: 0:11 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 72.8 ft.
C0lin Got 1 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 95.8 ft.

Round #3 Event log

G-Man Was eliminated @ 11.44
C0lin Got a kill @ 11.44
Round Ended @ 11.87

Round #4 Recap Round length: 0:24 / Team Blue Scored

G-Man Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 103.2 ft.
C0lin Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 91.3 ft.

Round #4 Event log

G-Man Got a kill @ 24.46
C0lin Was eliminated @ 24.46
Round Ended @ 24.89

Round #5 Recap Round length: 0:08 / Round Draw!

G-Man Got 1 kills Took 1 bounces Fired 4 shots Reloads 0 Chops 1 Swabs 0 Ran 209.9 ft.
C0lin Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 156 ft.

Round #5 Event log

G-Man Chopped a ball @ 4.22
G-Man Got a kill @ 8.52
C0lin Was eliminated @ 8.52
G-Man Took a bounce @ 8.64
C0lin Bounced a player @ 8.64
G-Man Was eliminated @ 8.66
C0lin Got a kill @ 8.66
G-Man Traded out @ 8.66
C0lin Got the trade @ 8.66
Round Ended @ 8.95

Round #6 Recap Round length: 0:18 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 184.7 ft.
C0lin Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.

Round #6 Event log

G-Man Was eliminated @ 17.83
C0lin Got a kill @ 17.83
Round Ended @ 18.26

Round #7 Recap Round length: 0:33 / Team Blue Scored

G-Man Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 160.4 ft.
C0lin Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 197.3 ft.

Round #7 Event log

G-Man Got a kill @ 32.60
C0lin Was eliminated @ 32.60
Round Ended @ 33.03

Round #8 Recap Round length: 1:00 / Team Blue Scored

G-Man Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 732.8 ft.
C0lin Got 0 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 741.5 ft.

Round #8 Event log

C0lin Was eliminated @ 60.34
G-Man Got a kill @ 60.34
Round Ended @ 60.77

Round #9 Recap Round length: 0:29 / Team Blue Scored

G-Man Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 209.7 ft.
C0lin Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 275.9 ft.

Round #9 Event log

G-Man Got a kill @ 28.58
C0lin Was eliminated @ 28.58
Round Ended @ 29.01

Round #10 Recap Round length: 0:35 / Team Red Scored

G-Man Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 194.8 ft.
C0lin Got 1 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 247.4 ft.

Round #10 Event log

G-Man Was eliminated @ 34.63
C0lin Got a kill @ 34.63
Round Ended @ 35.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback