2D Paintball
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D5 - Rookie 3v3

Rec Ball by Jer
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 141 Bot - 3 5 0 5 N/A 0
#2 75 Bot - 1 2 1 2 N/A 0
#3 75 Bot - 5 2 1 2 N/A 0
#4 18 liltex101 2 5 0.4 Un-ranked 3
#5 0 Bot - 2 0 2 0 N/A 0
#6 0 Bot - 4 0 2 0 N/A 0
Campaign

2D Paintball Match Log #633226 (02-26-2023 @ 09:48am)

Round #1 Recap Round length: 0:48 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 76 shots Reloads 0 Chops 1 Swabs 1 Ran 264 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 297 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 151.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 202.6 ft.
liltex101 Got 2 kills Took 1 bounces Fired 70 shots Reloads 1 Chops 0 Swabs 1 Ran 93.1 ft.

Round #1 Event log

Bot - 1 Got a kill @ 3.76
Bot - 2 Was eliminated @ 3.76
Bot - 4 Was eliminated @ 4.99
Bot - 5 Got a kill @ 4.99
Bot - 1 Chopped a ball @ 7.07
Bot - 1 Swabbed @ 14.73
liltex101 Swabbed @ 25.46
liltex101 Reloaded @ 26.49
Bot - 1 Was eliminated @ 37.32
liltex101 Got a kill @ 37.32
Bot - 1 Got bonus balled @ 37.50
liltex101 Hit a bonus ball @ 37.50
Bot - 3 Bounced a player @ 38.02
liltex101 Took a bounce @ 38.02
Bot - 5 Was eliminated @ 38.40
liltex101 Got a kill @ 38.40
Bot - 5 Got bonus balled @ 38.63
liltex101 Hit a bonus ball @ 38.63
liltex101 Was eliminated @ 47.87
Bot - 3 Got a kill @ 47.87
liltex101 Got bonus balled @ 48.20
Bot - 3 Hit a bonus ball @ 48.20
Round Ended @ 48.27

Round #2 Recap Round length: 0:19 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 77 shots Reloads 0 Chops 0 Swabs 0 Ran 176 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 165.8 ft.
Bot - 4 Got 0 kills Took 1 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 154.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 187.2 ft.
liltex101 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 47 ft.

Round #2 Event log

Bot - 1 Got a kill @ 6.25
liltex101 Was eliminated @ 6.25
liltex101 Took over bot @ 10.51
Bot - 3 Got a kill @ 15.40
Bot - 4 Was eliminated @ 15.40
Bot - 3 Hit a bonus bounce @ 15.69
Bot - 4 Got bonus bounced @ 15.69
Bot - 5 Got a kill @ 18.59
liltex101 Was eliminated @ 18.59
Round Ended @ 19.02

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 0 Swabs 0 Ran 181.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 3 Got 3 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 0 Swabs 0 Ran 184.5 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 175.6 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
liltex101 Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 89.1 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 1.49
Bot - 3 Got a kill @ 1.49
Bot - 3 Got a kill @ 12.82
liltex101 Was eliminated @ 12.82
liltex101 Took over bot @ 17.77
Bot - 3 Got a kill @ 20.64
liltex101 Was eliminated @ 20.64
Round Ended @ 21.06

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback