2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 117 Bot - 1 5 3 1.6 N/A 0
#2 75 UnReliable 5 5 1 Un-ranked 15
#3 60 Bot - 5 3 3 1 N/A 0
#4 51 Bot - 3 2 3 0.6 N/A 0
#5 47 Bot - 4 2 2 1 N/A 0
#6 20 Bot - 2 2 3 0.6 N/A 0
Tournament

2D Paintball Match Log #635464 (03-08-2023 @ 10:03pm)

Round #1 Recap Round length: 0:16 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 127.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 156.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 159.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 0 Swabs 0 Ran 164.3 ft.
Bot - 5 Got 2 kills Took 0 bounces Fired 131 shots Reloads 0 Chops 0 Swabs 0 Ran 159.6 ft.
UnReliable Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 107.2 ft.

Round #1 Event log

Bot - 1 Was eliminated @ 2.16
UnReliable Got a kill @ 2.16
Bot - 1 Got a kill @ 2.33
Bot - 4 Was eliminated @ 2.33
Bot - 2 Was eliminated @ 5.12
Bot - 5 Got a kill @ 5.12
Bot - 5 Got a kill @ 16.01
UnReliable Was eliminated @ 16.01
Round Ended @ 16.44

Round #2 Recap Round length: 0:42 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 336 shots Reloads 2 Chops 2 Swabs 2 Ran 223.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 150.3 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 124 shots Reloads 0 Chops 1 Swabs 1 Ran 185.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 0 Swabs 0 Ran 196.9 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 147 ft.
UnReliable Got 1 kills Took 0 bounces Fired 153 shots Reloads 1 Chops 1 Swabs 0 Ran 207.1 ft.

Round #2 Event log

Bot - 2 Got a kill @ 1.47
Bot - 5 Was eliminated @ 1.47
Bot - 2 Was eliminated @ 1.62
Bot - 5 Got a kill @ 1.62
Bot - 5 Got the trade @ 1.62
Bot - 2 Traded out @ 1.62
Bot - 3 Chopped a ball @ 5.37
Bot - 3 Swabbed @ 9.13
Bot - 1 Chopped a ball @ 12.02
Bot - 1 Swabbed @ 14.63
UnReliable Reloaded @ 16.01
UnReliable Chopped a ball @ 17.38
UnReliable Got a kill @ 20.99
Bot - 3 Was eliminated @ 20.99
Bot - 3 Got a kill @ 21.20
UnReliable Was eliminated @ 21.20
Bot - 3 Got the trade @ 21.20
UnReliable Traded out @ 21.20
Bot - 3 Got bonus balled @ 21.24
UnReliable Hit a bonus ball @ 21.24
UnReliable Got bonus balled @ 21.29
Bot - 3 Hit a bonus ball @ 21.29
UnReliable Took over bot @ 22.84
Bot - 1 Reloaded @ 23.15
Bot - 1 Chopped a ball @ 27.15
Bot - 1 Swabbed @ 30.43
Bot - 1 Reloaded @ 40.73
Bot - 1 Got a kill @ 42.16
UnReliable Was eliminated @ 42.16
Round Ended @ 42.59

Round #3 Recap Round length: 0:59 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 345 shots Reloads 2 Chops 1 Swabs 1 Ran 357.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 1 Swabs 0 Ran 198.5 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 0 Swabs 0 Ran 160.1 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 315 shots Reloads 1 Chops 2 Swabs 2 Ran 285.1 ft.
Bot - 5 Got 0 kills Took 1 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 132 ft.
UnReliable Got 1 kills Took 0 bounces Fired 48 shots Reloads 1 Chops 0 Swabs 0 Ran 268.2 ft.

Round #3 Event log

Bot - 4 Bounced a player @ 3.54
Bot - 5 Took a bounce @ 3.54
Bot - 4 Got a kill @ 3.61
Bot - 5 Was eliminated @ 3.61
Bot - 4 Got a kill @ 13.41
Bot - 3 Was eliminated @ 13.41
Bot - 3 Got bonus balled @ 13.48
Bot - 4 Hit a bonus ball @ 13.48
Bot - 3 Got bonus balled @ 13.54
Bot - 4 Hit a bonus ball @ 13.54
Bot - 4 Chopped a ball @ 16.71
Bot - 2 Chopped a ball @ 17.09
UnReliable Was eliminated @ 17.90
Bot - 1 Got a kill @ 17.90
UnReliable Took over bot @ 20.13
Bot - 4 Swabbed @ 20.99
Bot - 1 Reloaded @ 30.13
UnReliable Reloaded @ 34.34
Bot - 4 Reloaded @ 34.49
Bot - 4 Chopped a ball @ 52.38
Bot - 1 Chopped a ball @ 54.61
Bot - 1 Reloaded @ 54.70
Bot - 4 Swabbed @ 57.46
Bot - 1 Swabbed @ 58.09
Bot - 1 Was eliminated @ 58.95
UnReliable Got a kill @ 58.95
UnReliable Hit a bonus ball @ 59.12
Bot - 1 Got bonus balled @ 59.12
Round Ended @ 59.25

Round #4 Recap Round length: 0:18 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 200 shots Reloads 1 Chops 1 Swabs 1 Ran 448.6 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 121.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 142.1 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 154.8 ft.
UnReliable Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 142.3 ft.

Round #4 Event log

UnReliable Chopped a ball @ 0.02
UnReliable Got a kill @ 1.32
Bot - 3 Was eliminated @ 1.32
Bot - 3 Got bonus balled @ 1.54
UnReliable Hit a bonus ball @ 1.54
UnReliable Hit a bonus ball @ 1.60
Bot - 3 Got bonus balled @ 1.60
Bot - 4 Was eliminated @ 1.74
Bot - 3 Got a kill @ 1.74
Bot - 1 Got a kill @ 1.95
Bot - 2 Was eliminated @ 1.95
Bot - 2 Got a kill @ 2.12
Bot - 5 Was eliminated @ 2.12
Bot - 1 Chopped a ball @ 4.66
Bot - 1 Swabbed @ 6.82
Bot - 1 Reloaded @ 17.12
Bot - 1 Got a kill @ 18.46
UnReliable Was eliminated @ 18.46
Bot - 1 Hit a bonus ball @ 18.56
UnReliable Got bonus balled @ 18.56
UnReliable Got bonus balled @ 18.71
Bot - 1 Hit a bonus ball @ 18.71
Round Ended @ 18.74

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback