2D Paintball
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1v1 - King of the Hill

Iceberg by pongwon
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 120 lightningtree 5 4 1.2 Un-ranked 3
#2 90 Curlyfry004 4 5 0.8 Un-ranked 8
Campaign

2D Paintball Match Log #646595 (05-10-2023 @ 08:31pm)

Round #1 Recap Round length: 0:24 / Round Draw!

lightningtree Got 1 kills Took 0 bounces Fired 103 shots Reloads 1 Chops 0 Swabs 0 Ran 228.1 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 235.8 ft.

Round #1 Event log

lightningtree Reloaded @ 12.45
lightningtree Was eliminated @ 24.52
Curlyfry004 Got a kill @ 24.52
lightningtree Got a kill @ 24.61
Curlyfry004 Was eliminated @ 24.61
lightningtree Got the trade @ 24.61
Curlyfry004 Traded out @ 24.61
Round Ended @ 24.95

Round #2 Recap Round length: 0:06 / Round Draw!

lightningtree Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 115.4 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 47.7 ft.

Round #2 Event log

lightningtree Got a kill @ 6.42
Curlyfry004 Was eliminated @ 6.42
lightningtree Traded out @ 6.49
lightningtree Was eliminated @ 6.49
Curlyfry004 Got a kill @ 6.49
Curlyfry004 Got the trade @ 6.49
Round Ended @ 6.85

Round #3 Recap Round length: 0:01 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 51.6 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 21.5 ft.

Round #3 Event log

lightningtree Got a kill @ 0.92
Curlyfry004 Was eliminated @ 0.92
Round Ended @ 1.35

Round #4 Recap Round length: 0:11 / Team Red Scored

lightningtree Got 0 kills Took 0 bounces Fired 39 shots Reloads 0 Chops 0 Swabs 0 Ran 135.5 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 83 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.

Round #4 Event log

lightningtree Was eliminated @ 11.31
Curlyfry004 Got a kill @ 11.31
Round Ended @ 11.74

Round #5 Recap Round length: 0:03 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 109.7 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 54.6 ft.

Round #5 Event log

lightningtree Got a kill @ 2.75
Curlyfry004 Was eliminated @ 2.75
Round Ended @ 3.18

Round #6 Recap Round length: 0:07 / Team Red Scored

lightningtree Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 0 Swabs 0 Ran 133.9 ft.
Curlyfry004 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 104 ft.

Round #6 Event log

lightningtree Was eliminated @ 7.38
Curlyfry004 Got a kill @ 7.38
Round Ended @ 7.81

Round #7 Recap Round length: 0:01 / Team Blue Scored

lightningtree Got 1 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 98.5 ft.
Curlyfry004 Got 0 kills Took 0 bounces Fired 6 shots Reloads 0 Chops 0 Swabs 0 Ran 23.3 ft.

Round #7 Event log

lightningtree Got a kill @ 0.65
Curlyfry004 Was eliminated @ 0.65
Round Ended @ 1.08

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback