2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 131 Buckethead 4 2 2 Un-ranked 170
#2 98 Bot - 3 3 0 3 N/A 0
#3 71 Bot - 1 2 0 2 N/A 0
#4 15 Bot - 2 1 2 0.5 N/A 0
#5 15 baller69 1 3 0.3 Un-ranked 1
#6 0 Anon-3650 0 4 0 Un-ranked 2
Campaign

2D Paintball Match Log #647703 (05-16-2023 @ 10:45am)

Round #1 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 140.5 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 164.2 ft.
Buckethead Got 1 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 92.5 ft.
Anon-3650 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 187.6 ft.
baller69 Got 0 kills Took 1 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 128.6 ft.

Round #1 Event log

Bot - 1 Got a kill @ 1.34
Bot - 2 Was eliminated @ 1.34
Bot - 3 Bounced a player @ 5.46
baller69 Took a bounce @ 5.46
Buckethead Got a kill @ 6.56
Anon-3650 Was eliminated @ 6.56
Bot - 3 Got a kill @ 7.27
baller69 Was eliminated @ 7.27
Bot - 3 Hit a bonus ball @ 7.41
baller69 Got bonus balled @ 7.41
Round Ended @ 7.57

Round #2 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 141.9 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 62 shots Reloads 0 Chops 0 Swabs 0 Ran 167.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Buckethead Got 2 kills Took 0 bounces Fired 71 shots Reloads 0 Chops 0 Swabs 0 Ran 124.1 ft.
Anon-3650 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 91.1 ft.
baller69 Got 1 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 226.8 ft.

Round #2 Event log

Anon-3650 Was eliminated @ 1.54
Bot - 3 Got a kill @ 1.54
Bot - 3 Hit a bonus ball @ 1.65
Anon-3650 Got bonus balled @ 1.65
Bot - 2 Got a kill @ 6.06
Buckethead Was eliminated @ 6.06
Buckethead Took over bot @ 7.39
Buckethead Was eliminated @ 10.38
baller69 Got a kill @ 10.38
Buckethead Took over bot @ 12.03
Buckethead Got a kill @ 13.79
baller69 Was eliminated @ 13.79
Anon-3650 Took over bot @ 14.87
Buckethead Got a kill @ 20.35
Anon-3650 Was eliminated @ 20.35
Round Ended @ 20.78

Round #3 Recap Round length: 0:04 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 144.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 163.9 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 133.4 ft.
Buckethead Got 1 kills Took 0 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 90 ft.
Anon-3650 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 111 ft.
baller69 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #3 Event log

Buckethead Got a kill @ 1.54
Anon-3650 Was eliminated @ 1.54
Bot - 1 Got a kill @ 3.39
Bot - 2 Was eliminated @ 3.39
Bot - 1 Hit a bonus ball @ 3.64
Bot - 2 Got bonus balled @ 3.64
Bot - 3 Got a kill @ 4.56
baller69 Was eliminated @ 4.56
Bot - 3 Hit a bonus ball @ 4.69
baller69 Got bonus balled @ 4.69
Round Ended @ 4.85

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback