2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #2 by Jer
1 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 92 Bot - 1 3 1 3 N/A 0
#2 25 cyclonepaintbal 1 3 0.3 Un-ranked 12
Campaign

2D Paintball Match Log #652542 (06-21-2023 @ 07:41pm)

Round #1 Recap Round length: 0:19 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 0 Ran 166.6 ft.
cyclonepaintbal Got 1 kills Took 0 bounces Fired 54 shots Reloads 0 Chops 1 Swabs 0 Ran 160.6 ft.

Round #1 Event log

Bot - 1 Chopped a ball @ 5.56
cyclonepaintbal Chopped a ball @ 8.36
Bot - 1 Was eliminated @ 19.15
cyclonepaintbal Got a kill @ 19.15
Round Ended @ 19.58

Round #2 Recap Round length: 0:01 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 123.9 ft.
cyclonepaintbal Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 34.1 ft.

Round #2 Event log

Bot - 1 Got a kill @ 0.96
cyclonepaintbal Was eliminated @ 0.96
Round Ended @ 1.38

Round #3 Recap Round length: 0:47 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 242 shots Reloads 1 Chops 2 Swabs 1 Ran 201.3 ft.
cyclonepaintbal Got 0 kills Took 0 bounces Fired 220 shots Reloads 1 Chops 0 Swabs 0 Ran 243.4 ft.

Round #3 Event log

Bot - 1 Chopped a ball @ 20.35
Bot - 1 Swabbed @ 27.62
Bot - 1 Reloaded @ 36.75
cyclonepaintbal Was eliminated @ 47.42
Bot - 1 Got a kill @ 47.42
Bot - 1 Chopped a ball @ 47.43
Bot - 1 Hit a bonus ball @ 47.50
cyclonepaintbal Got bonus balled @ 47.50
cyclonepaintbal Reloaded @ 47.64
Round Ended @ 47.69

Round #4 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 114.1 ft.
cyclonepaintbal Got 0 kills Took 0 bounces Fired 17 shots Reloads 0 Chops 0 Swabs 0 Ran 49.8 ft.

Round #4 Event log

Bot - 1 Got a kill @ 1.71
cyclonepaintbal Was eliminated @ 1.71
Bot - 1 Hit a bonus ball @ 2.07
cyclonepaintbal Got bonus balled @ 2.07
Round Ended @ 2.12

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback