2D Paintball
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1v1 - King of the Hill

1v1 Alpha Map #1 by Jer
2 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 90 steve_cobs 3 2 1.5 Un-ranked 11
#2 60 Siratch 2 3 0.6 Un-ranked 32
Campaign

2D Paintball Match Log #653781 (06-30-2023 @ 05:03pm)

Round #1 Recap Round length: 0:17 / Team Red Scored

steve_cobs Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 0 Ran 215.6 ft.
Siratch Got 1 kills Took 0 bounces Fired 118 shots Reloads 0 Chops 0 Swabs 0 Ran 145.5 ft.

Round #1 Event log

steve_cobs Chopped a ball @ 1.88
steve_cobs Was eliminated @ 17.30
Siratch Got a kill @ 17.30
Round Ended @ 17.72

Round #2 Recap Round length: 0:01 / Team Red Scored

steve_cobs Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 117.5 ft.
Siratch Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 29.1 ft.

Round #2 Event log

steve_cobs Was eliminated @ 0.93
Siratch Got a kill @ 0.93
Round Ended @ 1.35

Round #3 Recap Round length: 0:11 / Team Blue Scored

steve_cobs Got 1 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 208.5 ft.
Siratch Got 0 kills Took 1 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 161.6 ft.

Round #3 Event log

steve_cobs Bounced a player @ 11.22
Siratch Took a bounce @ 11.22
steve_cobs Got a kill @ 11.23
Siratch Was eliminated @ 11.23
Round Ended @ 11.65

Round #4 Recap Round length: 0:37 / Team Blue Scored

steve_cobs Got 1 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 351.1 ft.
Siratch Got 0 kills Took 0 bounces Fired 67 shots Reloads 0 Chops 0 Swabs 0 Ran 330.1 ft.

Round #4 Event log

steve_cobs Got a kill @ 36.80
Siratch Was eliminated @ 36.80
Round Ended @ 37.22

Round #5 Recap Round length: 0:05 / Team Blue Scored

steve_cobs Got 1 kills Took 0 bounces Fired 40 shots Reloads 0 Chops 1 Swabs 0 Ran 169.3 ft.
Siratch Got 0 kills Took 0 bounces Fired 35 shots Reloads 0 Chops 0 Swabs 0 Ran 33.6 ft.

Round #5 Event log

steve_cobs Chopped a ball @ 2.82
steve_cobs Got a kill @ 4.80
Siratch Was eliminated @ 4.80
Round Ended @ 5.23

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback