2D Paintball
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D5 - Rookie 3v3

MIPL by VoodooPaintball
0 - 3
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 147 Anon-6981 5 0 5 Un-ranked 2
#2 116 Bot - 1 3 0 3 N/A 0
#3 61 Bot - 3 1 1 1 N/A 0
#4 12 Anon-6986 1 3 0.3 Un-ranked 1
#5 0 Bot - 2 0 3 0 N/A 0
#6 0 Gunn 0 3 0 Un-ranked 8
Campaign

2D Paintball Match Log #654389 (07-05-2023 @ 12:16pm)

Round #1 Recap Round length: 0:20 / Team Blue Scored

Bot - 1 Got 2 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 194.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 155.9 ft.
Anon-6981 Got 1 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 1 Ran 124.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 121.9 ft.
Anon-6986 Got 1 kills Took 1 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 93.1 ft.
Gunn Got 0 kills Took 0 bounces Fired 149 shots Reloads 0 Chops 0 Swabs 0 Ran 39 ft.

Round #1 Event log

Anon-6986 Got a kill @ 0.49
Bot - 3 Was eliminated @ 0.49
Anon-6986 Hit a bonus ball @ 0.61
Bot - 3 Got bonus balled @ 0.61
Anon-6986 Hit a bonus ball @ 0.74
Bot - 3 Got bonus balled @ 0.74
Anon-6981 Swabbed @ 4.05
Bot - 1 Got a kill @ 4.48
Bot - 2 Was eliminated @ 4.48
Bot - 2 Got bonus balled @ 4.62
Bot - 1 Hit a bonus ball @ 4.62
Bot - 1 Got a kill @ 16.78
Anon-6986 Was eliminated @ 16.78
Bot - 1 Hit a bonus bounce @ 16.89
Anon-6986 Got bonus bounced @ 16.89
Anon-6981 Got a kill @ 20.06
Gunn Was eliminated @ 20.06
Round Ended @ 20.49

Round #2 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 1 Swabs 0 Ran 115.7 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 5 shots Reloads 0 Chops 0 Swabs 0 Ran 133.7 ft.
Anon-6981 Got 2 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 26.7 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.6 ft.
Anon-6986 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 26.4 ft.
Gunn Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 21.9 ft.

Round #2 Event log

Anon-6981 Got a kill @ 0.51
Anon-6986 Was eliminated @ 0.51
Anon-6981 Got a kill @ 0.69
Gunn Was eliminated @ 0.69
Anon-6981 Hit a bonus ball @ 0.73
Anon-6986 Got bonus balled @ 0.73
Bot - 1 Chopped a ball @ 1.74
Bot - 2 Was eliminated @ 2.08
Bot - 3 Got a kill @ 2.08
Bot - 2 Got bonus balled @ 2.32
Bot - 3 Hit a bonus ball @ 2.32
Round Ended @ 2.43

Round #3 Recap Round length: 0:07 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 34 shots Reloads 0 Chops 0 Swabs 0 Ran 147.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 132.7 ft.
Anon-6981 Got 2 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 26.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 1 Swabs 0 Ran 131.2 ft.
Anon-6986 Got 0 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 98.8 ft.
Gunn Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 6.2 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 0.87
Anon-6981 Got a kill @ 0.87
Bot - 2 Got bonus balled @ 0.98
Anon-6981 Hit a bonus ball @ 0.98
Bot - 1 Got a kill @ 2.39
Anon-6986 Was eliminated @ 2.39
Bot - 3 Chopped a ball @ 6.96
Anon-6981 Got a kill @ 7.20
Gunn Was eliminated @ 7.20
Round Ended @ 7.63

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback