2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 105 j_v583 6 7 0.8 Un-ranked 31
#2 82 Bot - 4 3 0 3 N/A 0
#3 71 Bot - 3 3 3 1 N/A 0
#4 47 Bot - 2 2 1 2 N/A 0
#5 43 Bot - 5 3 4 0.7 N/A 0
#6 32 Bot - 1 2 4 0.5 N/A 0
Tournament

2D Paintball Match Log #655544 (07-15-2023 @ 08:05am)

Round #1 Recap Round length: 0:10 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 33 shots Reloads 0 Chops 0 Swabs 0 Ran 134.1 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 149.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 136.8 ft.
Bot - 4 Got 1 kills Took 1 bounces Fired 25 shots Reloads 0 Chops 0 Swabs 0 Ran 149.7 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 42 shots Reloads 0 Chops 0 Swabs 0 Ran 129.3 ft.
j_v583 Got 1 kills Took 0 bounces Fired 41 shots Reloads 0 Chops 1 Swabs 1 Ran 53 ft.

Round #1 Event log

Bot - 1 Got a kill @ 4.27
j_v583 Was eliminated @ 4.27
Bot - 1 Was eliminated @ 4.35
Bot - 1 Traded out @ 4.35
j_v583 Got the trade @ 4.35
j_v583 Got a kill @ 4.35
Bot - 4 Took a bounce @ 5.55
Bot - 5 Bounced a player @ 5.55
j_v583 Took over bot @ 6.09
Bot - 5 Was eliminated @ 6.18
Bot - 4 Got a kill @ 6.18
j_v583 Was eliminated @ 6.21
Bot - 5 Got a kill @ 6.21
Bot - 4 Hit a bonus ball @ 6.23
Bot - 5 Got bonus balled @ 6.23
j_v583 Got bonus balled @ 6.26
Bot - 5 Hit a bonus ball @ 6.26
Bot - 4 Hit a bonus ball @ 6.36
Bot - 5 Got bonus balled @ 6.36
j_v583 Took over bot @ 7.51
j_v583 Chopped a ball @ 7.58
j_v583 Swabbed @ 9.03
j_v583 Was eliminated @ 10.13
Bot - 3 Got a kill @ 10.13
Bot - 3 Hit a bonus ball @ 10.23
j_v583 Got bonus balled @ 10.23
Round Ended @ 10.40

Round #2 Recap Round length: 0:10 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 64 shots Reloads 0 Chops 0 Swabs 0 Ran 142.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 27 shots Reloads 0 Chops 0 Swabs 0 Ran 134.7 ft.
Bot - 3 Got 0 kills Took 2 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 117 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 182.1 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 137.1 ft.
j_v583 Got 2 kills Took 0 bounces Fired 92 shots Reloads 0 Chops 0 Swabs 0 Ran 42.9 ft.

Round #2 Event log

j_v583 Bounced a player @ 2.15
Bot - 3 Took a bounce @ 2.15
Bot - 3 Chopped a ball @ 2.34
Bot - 3 Took a bounce @ 2.35
j_v583 Bounced a player @ 2.35
Bot - 3 Was eliminated @ 2.58
j_v583 Got a kill @ 2.58
Bot - 3 Got bonus balled @ 2.83
j_v583 Hit a bonus ball @ 2.83
j_v583 Hit a bonus ball @ 2.86
Bot - 3 Got bonus balled @ 2.86
Bot - 2 Was eliminated @ 4.85
Bot - 5 Got a kill @ 4.85
Bot - 2 Got bonus balled @ 4.91
Bot - 5 Hit a bonus ball @ 4.91
Bot - 4 Got a kill @ 4.94
Bot - 5 Was eliminated @ 4.94
Bot - 5 Got bonus balled @ 4.96
Bot - 2 Hit a bonus ball @ 4.96
Bot - 5 Hit a bonus ball @ 4.99
Bot - 2 Got bonus balled @ 4.99
j_v583 Got a kill @ 10.44
Bot - 1 Was eliminated @ 10.44
Round Ended @ 10.86

Round #3 Recap Round length: 0:22 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 118.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 20 shots Reloads 0 Chops 1 Swabs 0 Ran 147.6 ft.
Bot - 3 Got 1 kills Took 1 bounces Fired 115 shots Reloads 0 Chops 0 Swabs 0 Ran 193.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 120 shots Reloads 0 Chops 0 Swabs 0 Ran 176.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.
j_v583 Got 2 kills Took 0 bounces Fired 175 shots Reloads 0 Chops 2 Swabs 2 Ran 38.2 ft.

Round #3 Event log

Bot - 2 Chopped a ball @ 2.28
Bot - 3 Took a bounce @ 3.03
j_v583 Bounced a player @ 3.03
Bot - 5 Was eliminated @ 3.21
Bot - 4 Got a kill @ 3.21
j_v583 Was eliminated @ 3.65
Bot - 3 Got a kill @ 3.65
j_v583 Took over bot @ 5.24
Bot - 1 Was eliminated @ 10.58
j_v583 Got a kill @ 10.58
j_v583 Chopped a ball @ 11.60
j_v583 Swabbed @ 12.25
j_v583 Chopped a ball @ 15.51
j_v583 Swabbed @ 17.25
j_v583 Got a kill @ 21.77
Bot - 3 Was eliminated @ 21.77
Round Ended @ 22.20

Round #4 Recap Round length: 0:15 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 94 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 170 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 56 shots Reloads 0 Chops 1 Swabs 1 Ran 137.8 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 8 shots Reloads 0 Chops 0 Swabs 0 Ran 131.5 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 111.8 ft.
j_v583 Got 1 kills Took 0 bounces Fired 78 shots Reloads 0 Chops 0 Swabs 0 Ran 39.7 ft.

Round #4 Event log

j_v583 Was eliminated @ 0.86
Bot - 5 Got a kill @ 0.86
Bot - 3 Chopped a ball @ 1.78
j_v583 Took over bot @ 2.81
Bot - 5 Was eliminated @ 2.86
Bot - 2 Got a kill @ 2.86
Bot - 3 Swabbed @ 6.96
Bot - 3 Was eliminated @ 11.23
Bot - 2 Got a kill @ 11.23
Bot - 2 Hit a bonus ball @ 11.56
Bot - 3 Got bonus balled @ 11.56
j_v583 Got a kill @ 15.51
Bot - 1 Was eliminated @ 15.51
j_v583 Was eliminated @ 15.59
j_v583 Traded out @ 15.59
Bot - 1 Got a kill @ 15.59
Bot - 1 Got the trade @ 15.59
Bot - 1 Hit a bonus ball @ 15.68
j_v583 Got bonus balled @ 15.68
j_v583 Hit a bonus ball @ 15.69
Bot - 1 Got bonus balled @ 15.69
Bot - 1 Hit a bonus ball @ 15.73
j_v583 Got bonus balled @ 15.73
Round Ended @ 15.83

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback