2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 144 j_v583 7 5 1.4 Un-ranked 31
#2 86 Bot - 4 5 3 1.6 N/A 0
#3 65 Bot - 1 3 3 1 N/A 0
#4 30 Bot - 2 2 4 0.5 N/A 0
#5 21 Bot - 3 2 3 0.6 N/A 0
#6 11 Bot - 5 1 2 0.5 N/A 0
Tournament

2D Paintball Match Log #655545 (07-15-2023 @ 08:07am)

Round #1 Recap Round length: 0:22 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 133 shots Reloads 0 Chops 0 Swabs 0 Ran 133.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 1 Swabs 1 Ran 136 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 79 shots Reloads 0 Chops 0 Swabs 0 Ran 158.5 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 157.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 125.6 ft.
j_v583 Got 2 kills Took 0 bounces Fired 192 shots Reloads 1 Chops 0 Swabs 0 Ran 95.3 ft.

Round #1 Event log

Bot - 2 Chopped a ball @ 2.77
Bot - 4 Got a kill @ 4.33
Bot - 5 Was eliminated @ 4.33
Bot - 4 Hit a bonus ball @ 4.44
Bot - 5 Got bonus balled @ 4.44
Bot - 5 Got bonus balled @ 4.56
Bot - 4 Hit a bonus ball @ 4.56
j_v583 Reloaded @ 5.42
Bot - 2 Swabbed @ 7.17
j_v583 Got a kill @ 11.35
Bot - 2 Was eliminated @ 11.35
Bot - 3 Got a kill @ 11.42
Bot - 4 Was eliminated @ 11.42
Bot - 3 Was eliminated @ 11.45
Bot - 4 Got a kill @ 11.45
Bot - 3 Traded out @ 11.45
Bot - 4 Got the trade @ 11.45
j_v583 Hit a bonus ball @ 11.51
Bot - 2 Got bonus balled @ 11.51
Bot - 4 Hit a bonus ball @ 11.51
Bot - 3 Got bonus balled @ 11.51
Bot - 4 Got bonus balled @ 11.53
Bot - 3 Hit a bonus ball @ 11.53
Bot - 4 Hit a bonus ball @ 11.61
Bot - 3 Got bonus balled @ 11.61
Bot - 1 Was eliminated @ 22.38
j_v583 Got a kill @ 22.38
Round Ended @ 22.80

Round #2 Recap Round length: 0:20 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 116 shots Reloads 0 Chops 0 Swabs 0 Ran 186.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 65 shots Reloads 0 Chops 0 Swabs 0 Ran 161.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 4 Got 2 kills Took 0 bounces Fired 105 shots Reloads 0 Chops 0 Swabs 0 Ran 170.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 0 Swabs 0 Ran 129.4 ft.
j_v583 Got 1 kills Took 0 bounces Fired 99 shots Reloads 0 Chops 1 Swabs 0 Ran 62.3 ft.

Round #2 Event log

j_v583 Chopped a ball @ 1.91
Bot - 2 Got a kill @ 3.86
j_v583 Was eliminated @ 3.86
j_v583 Took over bot @ 5.97
Bot - 3 Was eliminated @ 7.49
Bot - 4 Got a kill @ 7.49
Bot - 3 Got bonus balled @ 7.73
Bot - 4 Hit a bonus ball @ 7.73
j_v583 Got a kill @ 13.07
Bot - 2 Was eliminated @ 13.07
Bot - 2 Got bonus balled @ 13.35
j_v583 Hit a bonus ball @ 13.35
Bot - 4 Got a kill @ 19.74
j_v583 Was eliminated @ 19.74
Bot - 4 Hit a bonus ball @ 19.94
j_v583 Got bonus balled @ 19.94
Round Ended @ 20.07

Round #3 Recap Round length: 0:21 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 103 shots Reloads 0 Chops 1 Swabs 0 Ran 158.8 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 16 shots Reloads 0 Chops 0 Swabs 0 Ran 126 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 1 Swabs 1 Ran 169 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 113 shots Reloads 0 Chops 1 Swabs 0 Ran 212.3 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 138.5 ft.
j_v583 Got 2 kills Took 0 bounces Fired 102 shots Reloads 0 Chops 1 Swabs 1 Ran 78 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.67
j_v583 Got a kill @ 2.67
j_v583 Hit a bonus ball @ 2.82
Bot - 2 Got bonus balled @ 2.82
j_v583 Was eliminated @ 3.11
j_v583 Traded out @ 3.11
Bot - 2 Got a kill @ 3.11
Bot - 2 Got the trade @ 3.11
Bot - 3 Chopped a ball @ 4.39
j_v583 Took over bot @ 4.94
Bot - 3 Swabbed @ 8.19
j_v583 Chopped a ball @ 11.90
j_v583 Swabbed @ 13.37
Bot - 4 Chopped a ball @ 17.92
Bot - 1 Chopped a ball @ 18.89
j_v583 Got a kill @ 18.89
Bot - 1 Was eliminated @ 18.89
j_v583 Hit a bonus ball @ 18.99
Bot - 1 Got bonus balled @ 18.99
j_v583 Was eliminated @ 19.53
Bot - 1 Got a kill @ 19.53
j_v583 Traded out @ 19.53
Bot - 1 Got the trade @ 19.53
Bot - 4 Was eliminated @ 21.25
Bot - 3 Got a kill @ 21.25
j_v583 Took over bot @ 21.54
Round Ended @ 21.67

Round #4 Recap Round length: 0:27 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 169 shots Reloads 0 Chops 0 Swabs 0 Ran 148.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 1 Swabs 0 Ran 123.8 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 22 shots Reloads 0 Chops 0 Swabs 0 Ran 147.9 ft.
j_v583 Got 2 kills Took 0 bounces Fired 274 shots Reloads 2 Chops 0 Swabs 0 Ran 49.4 ft.

Round #4 Event log

Bot - 4 Chopped a ball @ 0.49
Bot - 1 Got a kill @ 0.56
Bot - 3 Was eliminated @ 0.56
j_v583 Got a kill @ 0.82
Bot - 2 Was eliminated @ 0.82
Bot - 4 Was eliminated @ 3.94
Bot - 5 Got a kill @ 3.94
Bot - 4 Got a kill @ 4.16
Bot - 5 Was eliminated @ 4.16
Bot - 4 Got the trade @ 4.16
Bot - 5 Traded out @ 4.16
Bot - 4 Got bonus balled @ 4.26
Bot - 5 Hit a bonus ball @ 4.26
j_v583 Reloaded @ 15.22
j_v583 Reloaded @ 22.35
Bot - 1 Was eliminated @ 27.47
j_v583 Got a kill @ 27.47
j_v583 Hit a bonus ball @ 27.64
Bot - 1 Got bonus balled @ 27.64
Round Ended @ 27.78

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback