2D Paintball
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Place Score Player Kills Deaths K/D Ratio Rank Level
#1 182 frostyAce12 8 3 2.6 Un-ranked 11
#2 93 Bot - 1 4 5 0.8 N/A 0
#3 81 Bot - 2 2 3 0.6 N/A 0
#4 66 Bot - 3 2 5 0.4 N/A 0
Tournament

2D Paintball Match Log #655699 (07-16-2023 @ 05:03pm)

Round #1 Recap Round length: 0:02 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 12 shots Reloads 0 Chops 0 Swabs 0 Ran 127.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 1 shots Reloads 0 Chops 0 Swabs 0 Ran 132.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 117.4 ft.
frostyAce12 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 98.2 ft.

Round #1 Event log

Bot - 2 Was eliminated @ 0.75
Bot - 3 Got a kill @ 0.75
Bot - 1 Got a kill @ 1.97
frostyAce12 Was eliminated @ 1.97
Bot - 1 Hit a bonus ball @ 2.04
frostyAce12 Got bonus balled @ 2.04
Round Ended @ 2.23

Round #2 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 4 shots Reloads 0 Chops 0 Swabs 0 Ran 138.1 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 131.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 145.8 ft.
frostyAce12 Got 1 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 109.6 ft.

Round #2 Event log

Bot - 1 Was eliminated @ 1.18
frostyAce12 Got a kill @ 1.18
Bot - 1 Got bonus balled @ 1.26
frostyAce12 Hit a bonus ball @ 1.26
Bot - 2 Got a kill @ 8.00
Bot - 3 Was eliminated @ 8.00
Bot - 2 Hit a bonus ball @ 8.11
Bot - 3 Got bonus balled @ 8.11
Round Ended @ 8.28

Round #3 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 156.8 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 1 Swabs 1 Ran 146.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 118.5 ft.
frostyAce12 Got 2 kills Took 0 bounces Fired 90 shots Reloads 0 Chops 1 Swabs 0 Ran 171.6 ft.

Round #3 Event log

Bot - 3 Was eliminated @ 0.56
frostyAce12 Got a kill @ 0.56
frostyAce12 Chopped a ball @ 5.18
Bot - 2 Chopped a ball @ 6.65
Bot - 2 Swabbed @ 9.27
Bot - 1 Was eliminated @ 12.92
frostyAce12 Got a kill @ 12.92
Bot - 1 Got bonus balled @ 13.02
frostyAce12 Hit a bonus ball @ 13.02
Round Ended @ 13.19

Round #4 Recap Round length: 0:09 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 70 shots Reloads 0 Chops 0 Swabs 0 Ran 146.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 48 shots Reloads 0 Chops 0 Swabs 0 Ran 140.2 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 143.3 ft.
frostyAce12 Got 0 kills Took 1 bounces Fired 76 shots Reloads 0 Chops 0 Swabs 0 Ran 120.9 ft.

Round #4 Event log

Bot - 1 Got a kill @ 7.66
Bot - 2 Was eliminated @ 7.66
Bot - 3 Got a kill @ 9.50
frostyAce12 Was eliminated @ 9.50
Bot - 3 Hit a bonus ball @ 9.56
frostyAce12 Got bonus balled @ 9.56
Round Ended @ 9.75

Round #5 Recap Round length: 0:05 / Team Red Scored

Bot - 1 Got 1 kills Took 1 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 153.3 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 1 Swabs 0 Ran 121.2 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 3 shots Reloads 0 Chops 0 Swabs 0 Ran 116.6 ft.
frostyAce12 Got 1 kills Took 0 bounces Fired 29 shots Reloads 0 Chops 0 Swabs 0 Ran 142.6 ft.

Round #5 Event log

Bot - 3 Was eliminated @ 0.42
frostyAce12 Got a kill @ 0.42
Bot - 2 Bounced a player @ 4.99
Bot - 1 Took a bounce @ 4.99
Bot - 1 Got a kill @ 5.07
Bot - 2 Was eliminated @ 5.07
Bot - 2 Chopped a ball @ 5.10
Bot - 1 Hit a bonus ball @ 5.23
Bot - 2 Got bonus balled @ 5.23
Bot - 1 Was eliminated @ 5.47
Bot - 1 Traded out @ 5.47
Bot - 2 Got the trade @ 5.47
Bot - 2 Got a kill @ 5.47
Round Ended @ 5.89

Round #6 Recap Round length: 0:14 / Team Red Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 137.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 141.1 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 95 shots Reloads 0 Chops 0 Swabs 0 Ran 171 ft.
frostyAce12 Got 2 kills Took 0 bounces Fired 60 shots Reloads 0 Chops 0 Swabs 0 Ran 86.8 ft.

Round #6 Event log

Bot - 1 Was eliminated @ 8.03
frostyAce12 Got a kill @ 8.03
Bot - 1 Got bonus balled @ 8.30
frostyAce12 Hit a bonus ball @ 8.30
Bot - 1 Chopped a ball @ 8.34
Bot - 1 Got a kill @ 8.44
frostyAce12 Was eliminated @ 8.44
Bot - 1 Got the trade @ 8.44
frostyAce12 Traded out @ 8.44
Bot - 1 Hit a bonus ball @ 8.55
frostyAce12 Got bonus balled @ 8.55
frostyAce12 Took over bot @ 10.13
Bot - 3 Was eliminated @ 14.43
frostyAce12 Got a kill @ 14.43
Round Ended @ 14.85

Round #7 Recap Round length: 0:12 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 0 Swabs 0 Ran 148.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 73 shots Reloads 0 Chops 1 Swabs 0 Ran 172.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 46 shots Reloads 0 Chops 0 Swabs 0 Ran 138.3 ft.
frostyAce12 Got 2 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 155.5 ft.

Round #7 Event log

Bot - 3 Was eliminated @ 7.77
frostyAce12 Got a kill @ 7.77
Bot - 3 Got bonus balled @ 7.87
frostyAce12 Hit a bonus ball @ 7.87
Bot - 1 Was eliminated @ 12.28
frostyAce12 Got a kill @ 12.28
Bot - 2 Chopped a ball @ 12.62
Round Ended @ 12.72

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback