2D Paintball
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D5 - Rookie 3v3

3v3 Alpha Map #2 by Jer
3 - 2
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 165 Bot - 2 6 1 6 N/A 0
#2 107 Mickle 3 2 1.5 Un-ranked 13
#3 95 Anon-2968 2 1 2 Un-ranked 0
#4 85 Bot - 3 3 3 1 N/A 0
#5 40 Bot - 1 1 4 0.2 N/A 0
#6 40 Bot - 5 1 4 0.2 N/A 0
#7 0 Bot - 4 0 1 0 N/A 0
Campaign

2D Paintball Match Log #667321 (10-26-2023 @ 08:46am)

Round #1 Recap Round length: 1:30 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 0 Swabs 0 Ran 249 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 117 shots Reloads 0 Chops 0 Swabs 0 Ran 325.4 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 2 Swabs 2 Ran 398.6 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 45 shots Reloads 0 Chops 0 Swabs 0 Ran 147.4 ft.
Bot - 5 Got 1 kills Took 0 bounces Fired 44 shots Reloads 0 Chops 0 Swabs 0 Ran 147.3 ft.
Mickle Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0.5 ft.

Round #1 Event log

Bot - 3 Chopped a ball @ 5.78
Mickle Was eliminated @ 6.21
Bot - 5 Got a kill @ 6.21
Bot - 3 Swabbed @ 10.35
Bot - 3 Got a kill @ 11.39
Bot - 4 Was eliminated @ 11.39
Bot - 3 Chopped a ball @ 11.70
Bot - 2 Got a kill @ 11.77
Bot - 5 Was eliminated @ 11.77
Bot - 2 Hit a bonus ball @ 11.90
Bot - 5 Got bonus balled @ 11.90
Bot - 2 Hit a bonus ball @ 12.01
Bot - 5 Got bonus balled @ 12.01
Bot - 2 Got a kill @ 41.52
Bot - 1 Was eliminated @ 41.52
Bot - 3 Swabbed @ 49.85
Round Ended @ 90.02

Round #2 Recap Round length: 0:13 / Team Red Scored

Bot - 4 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 0 ft.
Bot - 1 Got 0 kills Took 0 bounces Fired 21 shots Reloads 0 Chops 0 Swabs 0 Ran 149 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 1 Swabs 1 Ran 174.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 1 Swabs 1 Ran 169.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 49 shots Reloads 0 Chops 1 Swabs 0 Ran 152.3 ft.
Mickle Got 1 kills Took 0 bounces Fired 93 shots Reloads 0 Chops 0 Swabs 0 Ran 126.3 ft.
Anon-2968 Got 1 kills Took 0 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 144.7 ft.

Round #2 Event log

Bot - 3 Chopped a ball @ 2.41
Bot - 1 Was eliminated @ 4.51
Bot - 2 Got a kill @ 4.51
Bot - 1 Got bonus balled @ 4.65
Bot - 2 Hit a bonus ball @ 4.65
Bot - 2 Chopped a ball @ 6.12
Bot - 3 Was eliminated @ 8.01
Anon-2968 Got a kill @ 8.01
Bot - 3 Swabbed @ 8.26
Bot - 5 Chopped a ball @ 10.80
Bot - 2 Swabbed @ 11.58
Bot - 5 Was eliminated @ 12.59
Mickle Got a kill @ 12.59
Round Ended @ 13.02

Round #3 Recap Round length: 0:24 / Team Blue Scored

Bot - 1 Got 1 kills Took 0 bounces Fired 115 shots Reloads 0 Chops 1 Swabs 1 Ran 197.4 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 144.8 ft.
Bot - 3 Got 2 kills Took 0 bounces Fired 86 shots Reloads 0 Chops 0 Swabs 0 Ran 206.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 85 shots Reloads 0 Chops 1 Swabs 1 Ran 203.1 ft.
Mickle Got 0 kills Took 0 bounces Fired 28 shots Reloads 0 Chops 0 Swabs 0 Ran 57.4 ft.
Anon-2968 Got 0 kills Took 0 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 231.1 ft.

Round #3 Event log

Bot - 2 Was eliminated @ 2.79
Bot - 3 Got a kill @ 2.79
Bot - 5 Chopped a ball @ 3.28
Mickle Was eliminated @ 3.32
Bot - 1 Got a kill @ 3.32
Bot - 5 Swabbed @ 8.79
Bot - 1 Chopped a ball @ 17.32
Bot - 1 Swabbed @ 22.19
Bot - 3 Got a kill @ 24.00
Anon-2968 Was eliminated @ 24.00
Round Ended @ 24.43

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 14 shots Reloads 0 Chops 0 Swabs 0 Ran 152.7 ft.
Bot - 2 Got 1 kills Took 0 bounces Fired 32 shots Reloads 0 Chops 0 Swabs 0 Ran 139.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 24 shots Reloads 0 Chops 0 Swabs 0 Ran 158.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 38 shots Reloads 0 Chops 1 Swabs 0 Ran 165.3 ft.
Mickle Got 2 kills Took 0 bounces Fired 59 shots Reloads 0 Chops 0 Swabs 0 Ran 43.8 ft.
Anon-2968 Got 0 kills Took 0 bounces Fired 0 shots Reloads 0 Chops 0 Swabs 0 Ran 94.2 ft.

Round #4 Event log

Bot - 5 Chopped a ball @ 3.72
Bot - 1 Was eliminated @ 3.97
Mickle Got a kill @ 3.97
Bot - 1 Got bonus balled @ 4.31
Mickle Hit a bonus ball @ 4.31
Bot - 3 Was eliminated @ 7.78
Mickle Got a kill @ 7.78
Bot - 3 Got bonus balled @ 7.91
Mickle Hit a bonus ball @ 7.91
Bot - 2 Got a kill @ 8.23
Bot - 5 Was eliminated @ 8.23
Round Ended @ 8.66

Round #5 Recap Round length: 0:23 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 109 shots Reloads 0 Chops 0 Swabs 0 Ran 171.1 ft.
Bot - 2 Got 2 kills Took 0 bounces Fired 87 shots Reloads 0 Chops 1 Swabs 0 Ran 182.8 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 74 shots Reloads 0 Chops 0 Swabs 0 Ran 175.1 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 72 shots Reloads 0 Chops 0 Swabs 0 Ran 187.4 ft.
Mickle Got 0 kills Took 0 bounces Fired 50 shots Reloads 0 Chops 0 Swabs 0 Ran 172.3 ft.
Anon-2968 Got 1 kills Took 0 bounces Fired 9 shots Reloads 0 Chops 0 Swabs 0 Ran 201 ft.

Round #5 Event log

Bot - 2 Chopped a ball @ 15.94
Bot - 2 Got a kill @ 16.66
Bot - 3 Was eliminated @ 16.66
Bot - 2 Hit a bonus ball @ 16.78
Bot - 3 Got bonus balled @ 16.78
Bot - 5 Was eliminated @ 20.69
Bot - 2 Got a kill @ 20.69
Bot - 2 Hit a bonus ball @ 20.82
Bot - 5 Got bonus balled @ 20.82
Bot - 1 Was eliminated @ 22.73
Anon-2968 Got a kill @ 22.73
Round Ended @ 23.16

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback