2D Paintball
Loading _
To play 2DPaintball, open this website on a compatible desktop web browser with a mouse & keyboard.

has started!

You are registered for this tournament.
Click to Join the Tournament Field
View brackets on the tournament page.

Ranked Matchmaking is started!

You are in a ranked match event!
Join back now in the matchmaking field!

D5 - Rookie 3v3

3v3 Alpha Map #3 by Jer
3 - 1
Final Score
Place Score Player Kills Deaths K/D Ratio Rank Level
#1 166 Jinxed_46 9 4 2.2 Un-ranked 23
#2 85 Bot - 5 4 3 1.3 N/A 0
#3 72 Bot - 4 2 0 2 N/A 0
#4 50 Bot - 2 0 1 0 N/A 0
#5 11 Bot - 3 1 4 0.2 N/A 0
#6 0 Bot - 1 0 4 0 N/A 0
Campaign

2D Paintball Match Log #667483 (10-27-2023 @ 01:36am)

Round #1 Recap Round length: 0:13 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 36 shots Reloads 0 Chops 0 Swabs 0 Ran 165.5 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 53 shots Reloads 0 Chops 0 Swabs 0 Ran 180.7 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 11 shots Reloads 0 Chops 0 Swabs 0 Ran 139.3 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 57 shots Reloads 0 Chops 0 Swabs 0 Ran 183.5 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 51 shots Reloads 0 Chops 1 Swabs 1 Ran 153.2 ft.
Jinxed_46 Got 2 kills Took 0 bounces Fired 136 shots Reloads 0 Chops 1 Swabs 1 Ran 106.3 ft.

Round #1 Event log

Bot - 5 Chopped a ball @ 1.56
Bot - 3 Was eliminated @ 3.00
Jinxed_46 Got a kill @ 3.00
Jinxed_46 Hit a bonus ball @ 3.05
Bot - 3 Got bonus balled @ 3.05
Jinxed_46 Chopped a ball @ 4.65
Bot - 5 Swabbed @ 6.85
Jinxed_46 Swabbed @ 10.57
Bot - 1 Was eliminated @ 10.73
Bot - 4 Got a kill @ 10.73
Bot - 1 Got bonus balled @ 10.89
Bot - 4 Hit a bonus ball @ 10.89
Bot - 4 Hit a bonus ball @ 10.99
Bot - 1 Got bonus balled @ 10.99
Bot - 5 Was eliminated @ 13.57
Jinxed_46 Got a kill @ 13.57
Bot - 5 Got bonus balled @ 13.69
Jinxed_46 Hit a bonus ball @ 13.69
Round Ended @ 13.86

Round #2 Recap Round length: 0:41 / Team Blue Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 55 shots Reloads 0 Chops 0 Swabs 0 Ran 171.3 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 97 shots Reloads 0 Chops 1 Swabs 1 Ran 182.4 ft.
Bot - 3 Got 0 kills Took 0 bounces Fired 80 shots Reloads 0 Chops 0 Swabs 0 Ran 187.9 ft.
Bot - 4 Got 1 kills Took 0 bounces Fired 141 shots Reloads 0 Chops 0 Swabs 0 Ran 239.4 ft.
Bot - 5 Got 3 kills Took 0 bounces Fired 123 shots Reloads 0 Chops 1 Swabs 1 Ran 237.4 ft.
Jinxed_46 Got 1 kills Took 0 bounces Fired 86 shots Reloads 2 Chops 1 Swabs 1 Ran 328.7 ft.

Round #2 Event log

Jinxed_46 Chopped a ball @ 4.21
Bot - 2 Chopped a ball @ 10.10
Jinxed_46 Swabbed @ 10.19
Jinxed_46 Reloaded @ 12.09
Bot - 2 Swabbed @ 14.21
Bot - 1 Was eliminated @ 14.32
Jinxed_46 Got a kill @ 14.32
Jinxed_46 Hit a bonus ball @ 14.45
Bot - 1 Got bonus balled @ 14.45
Bot - 5 Chopped a ball @ 14.53
Bot - 1 Got bonus balled @ 14.53
Jinxed_46 Hit a bonus ball @ 14.53
Bot - 4 Got a kill @ 17.24
Bot - 3 Was eliminated @ 17.24
Bot - 5 Got a kill @ 21.65
Jinxed_46 Was eliminated @ 21.65
Bot - 5 Swabbed @ 21.85
Jinxed_46 Took over bot @ 23.36
Jinxed_46 Reloaded @ 27.03
Bot - 5 Got a kill @ 36.23
Jinxed_46 Was eliminated @ 36.23
Jinxed_46 Took over bot @ 37.99
Bot - 5 Got a kill @ 40.76
Jinxed_46 Was eliminated @ 40.76
Round Ended @ 41.18

Round #3 Recap Round length: 0:06 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 137.9 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 26 shots Reloads 0 Chops 0 Swabs 0 Ran 125.2 ft.
Bot - 3 Got 0 kills Took 1 bounces Fired 31 shots Reloads 0 Chops 0 Swabs 0 Ran 146.7 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 146.8 ft.
Bot - 5 Got 0 kills Took 0 bounces Fired 15 shots Reloads 0 Chops 0 Swabs 0 Ran 145.4 ft.
Jinxed_46 Got 3 kills Took 0 bounces Fired 47 shots Reloads 0 Chops 0 Swabs 0 Ran 175.8 ft.

Round #3 Event log

Bot - 1 Was eliminated @ 5.30
Jinxed_46 Got a kill @ 5.30
Bot - 3 Was eliminated @ 5.71
Jinxed_46 Got a kill @ 5.71
Bot - 5 Was eliminated @ 5.76
Jinxed_46 Got a kill @ 5.76
Bot - 3 Got bonus balled @ 5.81
Jinxed_46 Hit a bonus ball @ 5.81
Round Ended @ 6.19

Round #4 Recap Round length: 0:08 / Team Red Scored

Bot - 1 Got 0 kills Took 0 bounces Fired 7 shots Reloads 0 Chops 0 Swabs 0 Ran 145.6 ft.
Bot - 2 Got 0 kills Took 0 bounces Fired 10 shots Reloads 0 Chops 0 Swabs 0 Ran 141 ft.
Bot - 3 Got 1 kills Took 0 bounces Fired 30 shots Reloads 0 Chops 0 Swabs 0 Ran 145.2 ft.
Bot - 4 Got 0 kills Took 0 bounces Fired 23 shots Reloads 0 Chops 0 Swabs 0 Ran 128.7 ft.
Bot - 5 Got 1 kills Took 1 bounces Fired 13 shots Reloads 0 Chops 0 Swabs 0 Ran 133 ft.
Jinxed_46 Got 3 kills Took 0 bounces Fired 69 shots Reloads 0 Chops 0 Swabs 0 Ran 231.6 ft.

Round #4 Event log

Bot - 1 Was eliminated @ 2.98
Jinxed_46 Got a kill @ 2.98
Bot - 3 Got a kill @ 3.09
Bot - 2 Was eliminated @ 3.09
Jinxed_46 Hit a bonus ball @ 3.19
Bot - 1 Got bonus balled @ 3.19
Bot - 3 Hit a bonus ball @ 3.21
Bot - 2 Got bonus balled @ 3.21
Jinxed_46 Bounced a player @ 4.12
Bot - 5 Took a bounce @ 4.12
Bot - 5 Got a kill @ 4.16
Jinxed_46 Was eliminated @ 4.16
Bot - 5 Was eliminated @ 4.19
Jinxed_46 Got a kill @ 4.19
Bot - 5 Traded out @ 4.19
Jinxed_46 Got the trade @ 4.19
Jinxed_46 Took over bot @ 5.70
Jinxed_46 Got a kill @ 8.60
Bot - 3 Was eliminated @ 8.60
Bot - 3 Got bonus balled @ 8.66
Jinxed_46 Hit a bonus ball @ 8.66
Round Ended @ 8.86

Alpha Testing

Bugs: The game is in alpha. This means random issues may occur (server freezing, rogue bots, and general mayhem.) If you run into any issues, please be patient and send some feedback through our Feedback Button , this will help us track and fix the issues as fast as possible.

Lag: Currently the game is very ping dependent for smoothness in gameplay. If you get 150+ ping to the server, have bad internet, are streaming/downloading anything in the background (or if anyone on your network is) you may have a degraded playing experience (stuttering/lag)
The gameplay should feel perfectly smooth if you get <= 90ms Ping with 60+ FPS (Refer to netgraph at top right of in-game screen.)

Features: During alpha, features, interfaces, systems, and gameplay mechanics may change drastically. We incourage suggestions and Feedback